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why do people keep calling the korean server dead? theres tons of people whenever I go on it o-o
Well, for those who havenāt spent any money on the game yet, getting info on how itās doing in Korea helps a lot for deciding whether or not to buy in to the game due to the long term prospects.
People are spoiled and expect WoW-level end-game content from a newly made game.
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can some 1 tell me about earth tower , like what drops we get there and where is on the world map .
Are there any examples of eastern developed mmos that died in the east but continued being developed for in the west? I literally canāt think of any, and it gives me some anxiety for iToSā s futureā¦
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Guild Wars 2
The only Rpg with better GvG than RO
Do you really want to use that absolute crap of a game as an example?
You may be right, but it just makes me embarrassed for western players that such an abomination is even supported hereā¦
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Right, but if you were asked to bet money on whether an asian game dev would stop western development if it failed āat homeā would you actually say you would bet on the dev continuing?
Ah yesā¦ ArenaNetā¦ the Asian developers located in Bellevue, Washington, USA how could I forget???
ToS could have some similar feature from GW2: Best guilds from each server fight each other to conquer a Castle for herself and for her serverās pride and glory.
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Some people want other content and some want this kind of content. If you canāt respect other opinion you can just leave this forum
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If the developers donāt read my opinion iāll not care, if they read and just say āwe wonāt do thisā, its ok too. But you arenāt a developer or an IMC Staff member. They decide what they want in their game and what is hard or not to implement.
Like you said, they want to make a type of game, so they know if my idea is good or just an abomination, not you.
You can argue about someoneās idea, but donāt try be a developer who knows what IMC want for her game.
Noooooo, I think several people who hear the Korean version is doing badly will withhold their money regardless of whether or not a game can keep on living if the home version dies. Itās not always about whether or not a game will keep on living anyways so much as whether or not a game will be good or the LIKELIHOOD of it, and the Korean version doing poorly would mean much less likelihood of good updates for it in the future. Which is also why your example of Ragnarok Online 2 is terrible because Iām not going to spend my money on a terrible game and Iām sure many others arenāt either.