Tree of Savior Forum

kTOS General Thread (keep all in-game discussion here)

How about antidote potions,PD,Oracles and Paladin Resist Element skill/attribute and Detoxify from Wugushi?

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Even with the nerf in Freeze, I still think some status effects are too powerful right now.
Sometimes monsters can Freeze me permanently, it happened twice since the korea server started, that a monster killed me just freezing and attacking and I could do nothing at all. Stun probably has the same problem.
So, obviously the chance/time should be reduced by how much time you was froze in the last seconds, anything besides that will be fair and balanced to me lol
Maybe the resistence from SPR is enough to make status effects balanced?

Hey guys, I just got(share…temporaly…) a ktos ID with my korean friend because he will not able to play it for a while(yay).

But what I want to ask is how can I get daily quest and how to use automatching for dungeon? I can’t ask my friend, he in the middle of prepairing for some examination or something. =_=

Can someone help me plz ;w;

Fedimian Post for the daily quests (you need to be level100+ to take them) and the auto match-making is in the Dungeon NPC, you just select the second option.

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golden bell shield in chinese we called it 金鐘罩. which means golden body nothing can hurt him. it was a rumor a high level kung fu at shao lin, but learn method has lost.

http://www.bamuyu.com/uploads/allimg/120703/157-120F309593J14.jpg

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Very appreciated for the help ,Thank you xD

Thank you very much ;w;

Very cool :smiley:

@fitzfeliz
Well, I dont want to put SPR and Im not Plague Doctor or Oracle, so probably Im screwed without one in a party.Monks already need STR, CON and DEX. SPR seems just to much.

Wuguhsi can cure you and maybe you can use antidote potions in the Arenas since you can use pots.

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I feel like it would be better if they made SPR reduce the duration of status ailments rather than the chance, like in RO. Like, it’s great that you can reduce the chance to, say, 10% rather than 40%, but getting frozen with that 10% chance for the full 4 seconds is pretty frustrating.

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And they still can be very lucky and freeze you AGAIN even with just 10%, I know that the game has some lucky based mechanics, but this feel too good to me. In RO freeze was removed with just one hit, TOS made it way better.

Also, could be very good to know the calculation for the status effect chance (with SPR reduction included). I think no one knows it yet.

anyone has any acurate info about world bosses respawn time?
i read somewhere its 4+x hours now, is x = full hours?
already lost a bunch of respawns since its not 4 hours anymore, heard there was a respawn at 8 hours for a boss once from a buddie, but needing accurate info if anyone has some, or any link that provides such info.

thanks

They ninja updated the EXP Curves for Lv 235+ and Rank 7+. Examples below.

For Character EXP:

Before patch, total EXP for Lv 236: 474,684,544
After patch, total EXP for Lv 236: 474,997,344

Before patch, total EXP for Lv 250: 527,463,488
After patch, total EXP for Lv 250: 569,983,168

Before patch, total EXP for Lv 280: 888,411,520
After patch, total EXP for Lv 280: 1,219,598,976


For Class EXP:

Before patch, total EXP for R7 Class Level 5: 31,896,232
After patch, total EXP for R7 Class Level 5: 56,823,144

Before patch, total EXP for R7 Class Level 10: 146,556,592
After patch, total EXP for R7 Class Level 10: 261,090,608

No indication for any hidden classes either, by the way.

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That class exp curve is insane D:

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