Tree of Savior Forum

kTOS General Thread (keep all in-game discussion here)

Hey guys, there are some new costumes this cycle.

All costumes are priced at 129 TP
Similarly to the Trump costume series, this costume series also will bring more (summer themed) hats into the store (I believe they are the same price as the trump hats ). In addition to that, 2 new hairstyles have been added.

Both hairstyles cost 198TP.

20 Likes

Swords’ and Clerics’ costumes awesome, but i already buyed costumes from last patch.

About the vienie twin blade, someone on the sw section have made a skill show case video where i’m sure that he had that sword, at least one with the same SKIN, he is the one who have made 5f of et with a doppel, you can try to ask him on the swordman section.

http://i2.wp.com/www.stylevitae.com/wp-content/uploads/2016/02/Empty-Wallet.jpg?resize=474%2C315

That said though, my body wants that Swordie costume. It’s pretty cute on both genders.

6 Likes

Oh chit the skill updates are amazing.

Carter Strike finally has its charging time reduced in half.
And Vertical Slash is now going to be flipping awesome.

30% more damage per debuff.

But the Barbarian buffs are too sweet.

I’ve put the skill descriptions up: 28/07/2016 ( other information to be added very soon )

Also here is the costumes in the promotional pictures:
( with respective summery hats, weapons not included of course )

tree of swordsman day !?

11 Likes

Even better, my Sorcerer will stop screwing up the UI.
Oh happy days!

My Doppel is going to be nasty.
Already has 400 STR.
So this will give an additional 600 attack at 20 stacks, which is already 400 attack.

So 1000 attack for 20 stacks.
Then Deeds of Valor to double that at the cost of me dying like nobodies businesss.

2000 attack off Frenzy alone.
Living dangerous with no defense.

How are you enjoying Diev, btw Gwenyth?

○ Skill Base Damage Increased 115 → 1218
lol, that’s some massive base damage increase there, good idea to touch vertical slash over skyliner

I think I’ll not like the Guardian change though

So it seems Vertical had a 10% modifier all along and nobody knew?
30% Will be real dope though.

It is now a physical incinerate.

Peltasta:
► Guardian
○ Physical Damage Reduction / Physical Defense Increase: Characters ATK and DEF values will no longer be fixed values but instead percentage(%) values.

2 Likes

at first, i thought it was a typing error i made but apparently it’s the real deal. :open_mouth:

very fun ! i’m still only rank 6 on that character though, i need to LV up more this weekend, waiting to try the new jurate server before that though.

Swordsman in a nutshell recently, between buffs and Rank8 preview:

8 Likes

Still can’t comprehend how much extra damage Frenzy is going to give.

To think I just put some points into Con because Deeds of Suicide, is suicidal…but now I have to reach 600 Strength.

15 (600 STR) + 10 + 10 = 35.
35 x 20 for 700.
On top of the current 400…

Why do I have a Cata on Ktos instead of a Doppel Q_Q.
Well maybe on Jurate…

I still wonder if anyone has done
Barb + Rod to check if there’s any Stomping Kick hidden combo with any of Rodel’s debuffs…

Some love for Summon Necromancer and sorcerer

I will do my best for my next fan art, GG

I do have to wonder though, what is the new Guardian reductions an increases though?
I’ll still take it for the evasion, but it’s gonna affect Fencer still…

Yeah it was such a low amount I just assumed it was a flat boost like most other skills. 30% is alright, still nothing to write home about for a single hit skill - Cartar Stroke still has 150% scaling and 4 hits for a 600% scaling total, so it’ll almost always hit harder. Against a mob with 5 debuffs (say, crosscut, crown, armor break, cleave, warcry) you can hit for 250% with vertical slash which, on top of the base damage increase and extra 50% from cleave, will make it pretty reasonable for a c3 skill. HL3 is maybe worth it now?

Still not sure about leveling Cartar Stroke though. The charge time is still really long at high levels considering it doesn’t increase scaling or # of hits, just a flat damage bonus. If Multishot hit 16 times at level 1 nobody would put points into or charge it.

Guys, can you make short summary about “season server”?

It’ll probably shine best at World bosses since you’ll have things like
Wugushi poisons, Pyromancer Burns, etc.
Not the best thing ever since this games DPS competition kind of makes all the side damage dealers unappreciated, but the skill will probably hit damage cap in that situation.

I could hypothetically see value in Carter 15, if you were trying to minimize skill usage, but that’s clearly a more “burst” focused move. @Anarth is if I recall going to try Highlander + Rodelero, so this change should be attractive to him since Carter is one of the strongest Strike moves.

Yeah, unfortunately damage cap is another thing that makes huge single-hit skills much less appealing than multihit. The fact that we’ve seen people hit damage cap already in a game that is supposed to have way more levels than it does currently is troubling. They should just get rid of it. It’s 2016, why is there a damage cap?

first time in the history of tos where wizzrd costume wasnt the best looking one

1 Like