KToS’ Skyliner is a literal cancer to class variety though, to the point I would say it’s worst that WizC3->EleC3.
We have seen video after video of Swordsmans with way too many free skill points because Crosscut->Skyliner, or heck just spamming Skyliner, is just ‘‘better’’ than using the skill combos Swordsman has at it’s disposal and results in no one trying out said combos due to how mindless Skyliner is.
This is literally the reason so much people go ‘‘Wait, what!?’’ when they see videos of Fencer bursting out loads of damage, when the setup is so easy to figure out I noticed it the moment I saw Fencer’s skills. Yes it’s harder to pull out compared to Quick Cast and Steady Aim, but it exists.
I’d prefer them to reach a middle ground between KToS’ Steady Aim and IToS’, remember that this skill has to be balanced with Archer classes in mind, by example an Archer with RangerC3->MostClasses should have an skill rotation in which they have no reason to ever stop throwing them out as far as they have SP thanks to their cooldowns unlike WizC3->WhateverWithDamage due to Wizard’s cooldowns.
Granted the latter gets easier to manage the more ranks you have, but so does for Archer’s damage output.