Tree of Savior Forum

Ktos Balance Patch

Then people are going to get fed up with these changes and quit the game.

They WILL put in stat reset sooner or later despite their current stance about it. Unless they are stupid enough to let their game continue to decline after every major patch that pisses off a portion of their players by screwing up their build and telling them to “lol reroll”. This is just absolutely stupid from a business point of view.

You know, not everyone has all the time world to reroll.

I don’t understand how people can say “lol reroll” like it’s nothing.

Not having class reset is already bad enough. Not giving the affected players a complimentary stat/skill reset after these drastic changes is already a slap in their face. Not allowing stat reset is just asking for …

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Just hearing about them not having stat reset makes me loose motivation to play. I was planning on buying some TP if the game is heading in a good direction. I guess I’ll just go on occasionally to do my daily dungeons and that’s it. Not even gonna bother with anything else. Makes me feel like the time I invested on my character is wasted.

Lol of course there is. INT Chaplains still good and their Blessing won’t be that bad at all.

INT Chaplains will still make more damage than SPR ones because they not just get bonus from their Blessing (what is roughly about half what you would get from SPR because of rank bonus of INT) but that INT still will be added to all of their magic attacks…:stuck_out_tongue:
Even their AA won’t be that far behind because Aspergillum will get the matk too…

This update just made SPR builds more viable but didn’t make it better than INT builds. SPR is sitll the more defensive and INT is still the more offensive build.

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Actually this update makes spirit build better than int. Int builds only make aspersio proc stronger. Spirit builds gets better added damage added to 4 to 6 lines of hits. Not only that they also get stone skin. The only way to fix this is stat and skill reset. But they don’t have stat reset in TP shop. Sure some say you plan your builds more carefully, but this isn’t our fault. We did plan carefully, without this update there are those didn’t max bless or dropped it altogether are fine because the damage bonus is negligible. But now with this update alot of us will have to reskill and restat. Since restat isn’t available the options are either reroll or quit. Those of you who are still early in the game you have no trouble rerolling. Why does IMC not have stat reset in TP shop despite having frequent rebalancing that can affect both skill and stat build.

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Yeah, let’s just consider SPR skills for SPR builds and forget about all INT skills for INT builds.

Sure Stone Skin and Blessing will be better for SPR builds. But what else? Monstrance debuff is absolute garbage. Zalciai debuff is on the very edge of usefulness. Magic defense from Increase Magic Defense and Barrier are mostly only for PvP. Deprotected Zone SPR scaling? lol…

Now INT builds… Cure, Heal, Zaibas, Exorcise, Carnivory, Merkabah, Effigy, Damballa, Incineration, Possession, Carve Owl and maybe a few other I’m forgetting. All of them good, solid skills. Not to mention Cure is getting a 1.2x damage multiplier along with this very same patch.

No, No it doesn’t make SPR builds plain better than INT builds. Even if you consider the Priest 3 -> Chaplain path, you’ll still have Exorcise, Magnus, Cure and the skills you will get after chaplain using your INT as base stat for dealing damage (Carnivory, Merkabah, etc). That’s something SPR builds won’t have because after the patch the only strong skills scaling from SPR will be Blessing and Stone Skin.

Chaplain’s exorcise is not worth considering. That skill is just plain bad. Spr builds will out damage int builds in buffed autos on top of that they get stone skin after that update. Alot of chaplains have either no bless or lv3 bless because of how little damage it adds. Some opt for better buffed autos thus high int. Now that they have this patch spr provide better buffed autos. What about the chaps that went int build but wanted some support instead of dps. Like those that went c2 cleric PD. Sure int builds will work with c2 druids chaps but thats it. All int builds chaps that went PD have left is cure and a non optimized incerate. I just want to my buffed autos. Thats why i chose chap PD in the first place. Nice autos, can heal, almost immortal in pve, status resist and not unwanted in parties. Anyways i just want my BUFFED AUTOS!

Well…

I realised I forgot to add the 170 damage you get from Blessing skill levels itself…but that doesn’t make difference in the comparison.

Also I’m not a math genius and also I’m tired…so maybe I didn’t do it well…XD


Rank 8 / 366 SPR (279 points on it + bonus) / lvl 15 Blessing / 6 basic INT

0.06 * 366 * 14 + 0.02 * 6 * 14 = 309 Blessing damage added to every hit

286(basic matk with basic INT) * 2(maxed attribute)+366(SPR) * 2(maxed attribute)= 1304 Aspergillum damage (without Aspersion skill level damage)

1613 with Blessing

5 AA hits with Blessing: 309*4+1613=2849

Carnivory lvl 1: [(286(matk)+645(skilldamage)) * 2(maxed attribute)+309(Bless)] * 22(hits) = 47762 damage


Rank8 / 8 basic SPR / lvl 15 Blessing / 615 INT (279 points on it + bonus)

0.06 * 8 * 14 + 0.02 * 615 * 14 = 178 Blessing damage

890(matk) * 2(maxed attribute)+8( basic SPR) * 2(maxed attribute)= 1796 Aspergillum damage (without Aspersion skill level damage)

1974 with Blessing

5 AA hits with Blessing: 178 * 4+1974=2686

Carnivory lvl1: [(890(matk)+645(skilldamage)) * 2(maxed attribute)+178(Bless)] * 22(hits) = 71456 damage


Other things:

I chose Carnivory as example because it is more simple… Zaibas and Cure scales with INT too…

It is calculated to level 280. There will be more levels that means much more bonus to INT (more than SPR because of the Rank bonus) So the gap will grow between them.

It is calculated to Rank 8 but maybe there will be more… and that only affects INT.

Another factor is that INT Priests can get Blessing from an SPR Priest and that means even more insane damage for them… while even when they can’t get it their Blessing is still fine.

Anyway my conclusion is that you can argue about it which one is better… but INT will still make more damage than SPR when you use magic skills too.
If you want a full AA build then definitely SPR is the way to go.

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What… Why would you go an INT build if you wanted more support?

Your magic skills will be better with INT, no matter what.

If you only care about auto attacks and not skill damage then you should’ve done a SPR chap in the first place.

1- stronger heals and by sacrificing stone skin i get other utilities and stronger auto aspersion.
2- yea but only if they went druid. c2 cleric chap pd doesn’t fully take advantage of incinerate.
3- before they announce this ktos patch high int does better autos due to int scaling with rank.

perhaps i should have played something like swordsman or wiz since all their skills scale with either just int or str, and if they do any skill updates this can easily be fixed with just a skill reset.

we dont have rank 8 yet.

But it is kinda confirmed we will get it sometime…:smiley: It’s in the future yeah…but that will happen most likely… We know nothing about rank9 or 10… maybe those won’t even exist. That’s why I didn’t use higher ranks.

But even if it would turn out rank7 is the last…what would be quite strange…that 1 rank isn’t that horribly big difference in the calculations.

…and we didn’t get the Blessing update either yet…don’t worry we may get nothing at the end haha…:joy:

Since there won’t be any stat reset, this gives me an excuse to quit tos since I don’t want to reroll. Maybe I’ll play again if the game is headed towards a good direction or if they add stat reset in TP shop or something. I’ll still look through the forums for news from time to time to check for changes I guess. If we ever get the update that allows items to be transfered through team storage to not loose potential I’ll play again for sure. Since the only thing that matters to me most are my items. Now if only i can transfer my silver.

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Oh I forgot to say… I’m not sure if we won’t be able to get stat resets with time. This is quite bullshit like this because I can’t confirm it…XD But I think they said something once that maybe with events we will be able to get it… and if this is not something that my silly brain made up… Then I guess their intention is just to not let us reset whenever we want.

I also find it suspicious that actually stat reset has a potion form and it was just a scroll in the betas…but as I said I’m maybe totally wrong and we rly won’t ever be able to reset our stats.

But anyway I think your Incinerate and Cure should be good with INT build…and maybe once they update Exorcise and Magnus too…then with a skill reset you are totally fine.

Well if they don’t add stat reset, they should atleast give us an update to transfer items through team storage without loosing potential so I can reroll or play another build without loosing too much progress. I don’t like loosing potential on items that i farmed and crafted myself.

My Peltasta C2-Rodelero C2-Fencer C2 can only dream about the day they bring Ktos changes to Itos.

That already happened and we can do that as I know. If you have token and team storage try it with something that is not important… just to be sure…X)

I think we can also trade premium stuff there now.

Otherwise the thing that you would still lose is your achievements/quests/kill counts…what for me is still an issue… :confused:

That’s an issue for me as well. But you know, in this community and IMC it’s quite hard to bargain. Alot of the people seem to be against certain concepts yet I am unable to grasp their reason, their claims usually go something like “it’s so pay to win” or “i work so hard getting this now imc just handing them out to everyone? not fair” when there are actually more statements to go against their claims. Reddit users seem make more sound arguments in the tos topics than the actual tos forum members for some reason. Well this is why we can’t have nice things cause people don’t seem to want them.

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this makes it seem like your arguments are based on “not actually having any clue about the current state of the game”.
this was patched like… 3 weeks ago or something.

team storage requires an active token (it always has), and allows you to transfer any tradeable item, without costing trades or potential. additionally, last week, premium items were bumped up to be allowed to trade via team storage as well.

“we don’t actually pay anything to support the game, and we barely play enough to keep up with what’s going on, but you better listen to our demands, IMC, or else!!”
… is it -really- any wonder why they don’t seem to be paying a lot of attention to your demands?

oh okay. lol then i guess i can reroll with a few losses.