double gun stance is visually bugged or what? where’s the second gun?
Hackapell C2
Yes it is visually bugged. If you look at the top-left corner, below character HP you will see the buff icon of dual gun stance.
Anyone making a new bomb Heal video ?
To see how much nerf
This is why I think Shadow will be really good with Linker. the 1 hit burst will not break JP right away, while JP itself solves the single target issue. Plus the AOE ones will hit twice on linked mobs.
Remember FF gets damage bonus with Linker, because it does PoisonSkills.
Not sure which will be better, but Shadowmancer damage is good now
Yeah,sadly 
The only good thing is that they have detached Classes from Rank updates, so now they only have to design Taoist/Inqui C3 skills (i.e. 1 skill each) for the next Rank update. This hopefully will enable them to bring Rank updates faster, even without raising the levelcap/new content, because honestly, so many builds are currently levitating since they are missing Ranks for damage/viability.
Especially anything with Kabbalist. IMO they should drop the hitlimit on Gebura, make it a selfbuff and scale like 8%-10% per skilllevel. Then multiply the skillevel% with the number calculated and add this damage onto every hit as flat final damage.
Example: level 6 Geburah (48%) used, attacking Red Lavenzard (Notarikon 8) will result in 8x48 = 384% extra damage per hit. This would greatly compliment any lower-ranked Cleric skill and make autoattack builds (e.g. with Chaplain/Krivis) more interesting.
I get that FF is still a better choice. However, for people who actually pick classes due to personal preference, and not which class is the strongest. Say a person really wants to be a Shadowmancer, won’t linker be the best combination for it?
In that case, yes. Should be pretty good.
Maybe i make that build, not so weak anymore now. 
Edit: Link2Thaum2FF1Shadow2 for also have bloodsucking 
Would love to see a video testing it.
Yes, linker is the best combo for any low-AoE & low hitcount class (feather, shadowmancer). Shadowmancer 1 skill CD matches the CD of joint penalty.
Synergy with Featherfoot [poison] element and Joint penalty: poison damage attribute is higher.
Shadow1 linker3-thauma3 farmer
That’s great! Thanks for showing. What would you say will be a good combination for a pyro- thauma? Cause right now I have a pyro2>thauma3>WL2, and I’m having difficulty deciding on a build for when rank 9 comes. I was thinking either going WL3, or pyro3. Also thought if maybe I change WL to Ele3?
Ele3 is difficult without surespell (wizard2) and quickcast (wizard 3) because the casting can be interrupted easily. Would recommend warlock3( because the damage is a lot higher, though you won’t be using the casting skill dark scratch a lot. Pyro2 is sufficient (fire pillar good CC skill).
However if you like shadowmancer, you could go cryo1-linker2-thauma3-shadow2.
I might go Shadowmancer for another character. But for my main, maybe will follow your advice and go WL3 then. Thanks. I was originally thinking if gazing golem card would be enough to cover ele3 casting XD but I guess it would be stressful.
Musk3 post-patch gameplay:
I’m thinking that I gonna reset my Priest 3 > Miko > Kabbalist 2 into a Monk 2 > Kabbalist x, just because I Iove both of classes. If it doesn’t works, I’ll make her Cleric 3 > Krivis 3 > PD > Inquisitor 2, probably.
I saw your video. The Taoist C2’s skills are so lackluster. IMC needs to make some attributes to Taoist. If they make Divine Punishment an AoE skill (with an attribute, like Zaibas) it will be SO GOOD.
Any korean vids about cannon3 yet? I kinda wanna see the increase in aspeed with bazooka attribute and other cannon stuff
im making a cannon 3 in ktest now
i’ll upload some vids shortly
What is the true range of Iron Maiden because you wrote this
Regarding that paladin you were partied with. Does sanctuary provide bonus holy damage like the skill description says? If so, what is the increased amount based off of?
