IMC would notice how OP Crossguard debuff is if they gave Swordies auto-swap and they would nerf it to the ground.
Shadow Conjuration’s attribute is indeed bugged. I wonder how much it’s suppose to do. 100% like ours?
Guys, after this Shinobi balance patch, Bushin no Jutsu can copy any skill of Nak Muay? The dream of a Taijutsu Ninja xD
got aany tentative date when this hits live servers??
only nak muay stance at least now
It is already on KTOS Live server!
-Legend worldboss patch + Legend card
-Wizard rework + reset event
-Swordie rework + shinobi reset
Unlock Legend card Slot visual: here
KTOS live video
All after-patch videos
DEX high speed of New Corsair skill Quick Death (quick and death) here
-Masinios spear + Aspana Sword3 Hoplite2 Corsair3 shinobi1 at HG 340 here
-Sword3 highlander2 corsair3 shinobi challenge mode solo here
-Peltasta rodelero murmillo2 solo dungeon 300 here
-Doppel shinobi vs card album boss here
All after patch videos
-Pyro2 thauma3 sorc1 (marnox) enchanter2 challenge mode here
-Another Pyro2 Thauma3 Sorc1 Enchanter2 solo challenge mode here
Pyromancer with freeze card test
-Pyromancer with Freeze effect card test dungeon 300 here
and B here
and C video
-Cryomancer1 linker1 thauma3 warlock3 solo dungeon 300 here
-Wizard3 Psychokino3 runecaster sage2 at HG 340 here
Wizard3 Elementalist3 Alchemist1 Sage2
-Wizard3 Elementalist3 Alchemist1 Sage2 dungeon 300 here
And sage2 dimension compression oneshot crystal mine boss here
More here
At HG 340 here
More HG 340 here
That dimension compression damage: here
-Pyro3 Chronomancer3 sage2 HG 340 here
Wizard2 pyro2 Psychokino3 sage2
-Wizard pyromancer psychokino sage2 dungeon 300 here
And sage dimension compress vs boss(dungeon300 boss) here
At HG 340here
More 340 HG here
With party at Unique Raid here
Vs card album boss here
Wizard3 Psychokino3 sage2 HG 340 here
Flame ground + meteor vs boss here
Wizard + linker3 + thaumathurge3 farm HG 340 here
Rangee Po wizard3 elementalist3 warlock3 vs cardboss here
Pyro3 thauma3 shadow2 at HG 340 here
Wizard3 elementalist3 featherfoot3 solo dungeon 300 here
WHAAAAAAAAAAAAAAAAAT? It’s not even a full week on kTest
huh? why they rushing with this so much? ._. still … we dont even have falconer changes/ new cards /etc… NICE IMC
I have just added the ktos live videos to my previous post, please refer to it for damage show with high weapon (not ktest weapon).
Sage2 become popular as a dealer class now.
? it’s always fast for KR ToS.
I try to get some Legend worldboss videos.
Do we have a list of legend card effects?
Marnox - crit chance [★ * 2]%
Blut - reduces damage taken in pvp by [★ * 3]%
Zaura - pdef [★ * 10]%
Nuaele - mdef [★ * 10]%
Helgasercle - recover [★ * 20] sp upon killing a monster
Rexipher - mspd + ★
Mirtis - Reduces elemental-property damage penalties by [★ * 10]%
Kugheri Balzermance - exp + ★ %
Panto Rex - increases damage to beast monsters by [★ * 7]%
btw its good to see that my build is still very good ;3
Yes it is great! It was even buffed. Thaum swell:summon buffs work best for sorc summon because the summon stays for a long time. I have tried thaum necro but skeletons die very fast and you cannot recast swell:summon buff fast due to cooldown. SPR Pyro2-thaum3-sorc1-enchanter2 still doing very well. Can also take shadow2/sage2 instead of enchanter2 if you cannot auto-attack well (high ping).
O_O as in flat 20% or 20% more crit rate kinda like swiftstep attribute?
Flat 20%, like rogue sneak hit skill (but without from-behind restriction). Other card translation are correct too.
About removal of fake-multi hit patch
About fake multi-hit patch, I will address it here due to many pm.
IMC:
Multi-Hit damage display has been changed.
Old: Damage was varied when attacking with skills that do multiple hits in succession, the variety of range the numbers could have were random. i.e (Up to 777,777 Damage & is divided by the number of hits, each damage stroke was a randomly calculated value.)
NEW: The multi-hit damage is calculated for each hit.(Dealing up to a maximum of 777,777 per hit.) The total value of an attack’s outgoing damage is equally divided by the number of hits it can deal.
This is too difficult and most players cannot understand. What they mean is:
-‘former fake multi-hit skills’ will still have their own special calculation
(for example, quantain on crush debuff = x1.5 damage)
-the cap damage for the skill will change to (777’777 x amount of hits)
Examples without Log Def formula, just simplified:
Example1
Elementalist meteor on flame ground attribute (deal 5 hits).
Meteor level 5: 3516%
Expectation: 3516% x 5 hits <—wrong
Special calculation: x1.75 damage
Damage display: damage you deal is displayed equally into 5 hits. For example if you hit 300’000, each of the 5 hits will show 60’000 damage.
Max damage you can deal: (777’777 x 5 = ) 3’888’885 damage.
Example2
Lancer quantain attribute on crush debuff enemies (deal 3 hits).
Quantain Lv 10: 1574% damage
Expectation: 1574% x 3 hits <— wrong
Special calculation: x1.5 damage
Damage display: damage you deal is displayed equally into 3 hits. For example if you hit 300’000, each of the 3 hits will show 100’000 damage.
Max damage with this: (777’777 x 3 = ) 2’333’331
Video example:
This lancer managed to hit 2’333’331 with crit on quantain with attribute, so his damage is displayed as 777’777 x 3 hits.
Why?
This is IMC decision. All former fake-multi hit skills and attributes act like this after the patch.
How to discover the hidden special calculations?
-Test it yourself
-Ask around
Similar answer for 'which skills&attributes are former fake-multi-hits?
Any video from Enchanter 2 + psy 3??
my second main (lol) is pyro2thauma1sorc2necro1(for shogoth)shado2
this thauma buff is better at thauma2? at 1st circle its like 10% damage?
Cap is 10% bonus summon damage with Swell Left. Thauma2 give +% summon def and magic def (not worth). Thauma1 is sufficient. Thauma3 for more (party) support buffs.
@pinata44 now there’s 1, but is wizard2 and kino2
I’ve always been thinking of [lightning hands] since the wiz rebalance was announced. Is the damage on any of the pre r8 classes enough to interrupt just AA on an enchanter? For example I recently bought 50 attributes in [magic misslie] cuz “why not” and it ended up doing 12k per bolt while [lightning hands] still did over 20k even on a rod shield setup.