Tree of Savior Forum

KRtos (class, content) vids & discussion : first post = retiari & onmyouji vids (CLOSED TOPIC BY REQUEST)

For those playing on ktest, do you think the strongest weapon we have right now,
besides solmiki will lose too much value, are the new ones that much better?
And is anyone trying Matador at all? So little info about swords evolutions :slightly_smiling_face:

They are trying to find the balance in Blind Faith, for a while this is not bad, cuz no one use Cleric dps full SPR and deal a good damage, that Krivis/Zealot on the video ( https://youtu.be/2pebZFlmRqs )look very good but he won’t go much furder depending on Blind Faith every time, plus, that amount of damage he deal is not enough to End Game. So Blind Faith in a normal dps build will give ± 10k with some good buffs like Arcane Energy scroll and Squire food. It’s getting clear that looks much better in Monk to spam it with Double Punch.
The new description of Blind Faith made it clear to understand how it really increase the damage: Blind Faith Lv6 (+Divine Might) gives 3x your SP remaining as additional damage.
Need more tests like… this second line damage from Blind Faith:

  1. It is physical?
  2. Work with Kagura Dance?
  3. Work with Stormcalling?
  4. Blessing?
  5. Has a element or is neutral?
  6. It increase within Card Effects?

So Blind faith is now a 10 sec buff and I can spam whatever I want ?
Omg i think it is going to be nerfed.
My build : c2-p1-diev1-monk2-oracle1-zealot2 full spr is way too strong :scream:

Zealot looked like a great class for Monk, now it seems to me more for magic clerics of mult hit… disappointment, I like Monk, but I hate magic clerics

2 Likes

so blind faith no long applies only to your next skill but for 10 continuous seconds?

Thanks for showing nekorin. Yes, blind faith has changed again. I will edit the description.

@Wonderlland Blind faith New skill description reads ‘Physical + Holy’ extra damage equal to 50% of your consumed SP.

@Oreichalcos Yes, applies as a 10s buff now. Spam as many skills as you can in 10s to get most benefit.

@victor_afffff Fanaticism damage increase is nice, and fanatic illusion is a strong AoE skill. Active during punching and teleporting around.

This game should be called Tree of cleric
Now I need carve statue lvl 1, those 5 hits is too good

well i do think it has a bright future , every time i make a new reroll i need to set-up my squire camp in a new arena it’s kinda boring a 7K-8K warp to tenet garden / dungeon 80 / dungeon 110 and 200 (oh god it’s so far) and forest of prayer , ect …) it’s cool for new char honestly

SPR Cleric3 Krivis3 Miko zealot 2, maximum blind faith + multihit build. She forgot to buy blessing to double heal hitcount.

@c2gaming.seetoo no tests with Agny necklace yet. Will have to find a proper test on self-damage and mitigation. Edit: also thinking about canceril card (%HP recovery chance when hit by medium type) and zealot self-damage.

Question - does anyone know if there’ll be a rank reset when the R9 arrives here? I’m slowly preparing my A3/QS3/App/BM2 build here and I plan on leaving it at rank 7 until the update arrives, but if there’ll be a reset then I could go Mergen or Hacka to up the thing to lv 330 with no worries (otherwise I’ll leave it at lv280 aka the point where you usually reach R7 jlv15)

Blind faith is still % from base skill? If so, i guess this build with a thau3 is pretty stronk.

(50% of current SP consumed) x factor. Blind faith lvl 5 factor = 2.8.
2.8 x (50% of consumed SP) as bonus damage line per hit, for 10s.

Great with multi hit skills, as @arkgolf posted before:

Video Character SP = 10545.
Should deal around 14k-15k bonus damage per hit with blind faith lvl 5 (lvl 6 with divine might), when blind faith is casted with max SP.


Matador is a debuff/buff + damage hybrid. Fits corsair3 quite well. Faena is their best damage skill.

Fencer3 matador1 test vs boss: here

1 Like

Blind faith seems like a sacrament (post patch) that works for all skills but with the base damage based off of SP consumed. The only things that increase its damage should be similar to the things that increase sacrament’s damage. Things such as your max sp, blessing, elemental damage, enemy type, and effects that boost holy damage - which is then multiplied by the number of true multihits.

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Thauma buff gone wrong

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Well, with the new patch, this is no longer necessary, since all dungeons are now accessed by klaipeda

Carve owl ignores immolation and fanaticism, at this rate I wouldn’t be surprised if it ignored Blind Faith as well.

Was really hoping zealot could fix diev’s dmg problems even, I should have known better with devs this incompetent tbh…

3 Likes

Blind faith and chaplain multi-hit:

Another one vs boss:


Cannon3 hunter3 at new library:

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holy moly… wtf .____.

That was a cool thing to be tested there, but as I said before, make the build to depend of Blind Faith to make it look “good” (but it’s not) is simply sad. Anyway, send more content of Zealot!! (≧◡≦)/ !!