That’s the jump distance.
Oh, so that’s how Restoration really works. That’s a shame. Guess it’s better to focus on the buff part then.
I mean the other way around.
Lightning hands with the short stick (rod) = no attack animation, can skip it.
Lightning hands with long stick (staff) = attack animation.
Zealot immolation confirmation: will elemental damage apply to self-damage? (yes)
Also the self-damage is physical and can be dodged, blocked, … and it can crit on yourself.
Note: sacrament does not give +holy elemental damage on skills anymore, so it does not apply. (sacra only gives +holy damage on auto attacks)
Bong’s zealot2 vs mobs:
Wugushi bullet marker siaulai:
Notes: using any non-bullet marker skill or buffs will cancel dual-gun stance. You have to recast it. Appraiser overestimate boosts the damage of BM.
Linker Thauma3 shadowmancer2 vs mobs:
Does anyone test the Silver Bullet skill in BM class? It says all pistol skill are changed into divine attributes, i dont get what that mean …
And does Dex affect BM skills casting speed?
For Zealot Blind Faith we need to go full SPR, the obvious filler class would be Bokor, the only channeling skill from Bokor is Bwa.
Does Bwa damage of zombies get increased by Blind Faith ?
Do we know if the new 350 craftable rapier is actually only 60 additive critical attack or not? That seems a bit…awful compared to everything else
My understanding:
Mashinios rapier Lvl 350 red/orange, 3 sockets.
Attack: 1271 - 1404
AoE attack ratio +1
STR +59
Crit rate +45
Special effect: your attacks have a 15% to activate a -sharpening- buff for 5seconds. If you stack this buff 5 times, your next basic attack will deal 5 hits.
Sharpening buff: +60 critical attack damage per stack.
Seems like a corsair3-matador2 weapon, to use with corsair dual weapon assault.
Some red/orange 350 are very class specific.Crossbow & pistol for Quarrel-Bullet marker.
Crossbow 350 red/orange: +2 quarrel shooter skills, +1 running shot skill
Pistol red/orange 350: +2 levels on dual gun stance (bullet marker)
hey guys, anyone tried blind faith with a dot skill? (exorcise, new divine stigma, incineration?)
jsut cheking if it has the same interaction as channeled skills, as it is easyer to pull of a shadowstep+exorcise on pvpv than, shadowstep+possession >< . plus since the huge scalling with spr makes more sense to go priest, or even krivis for the aukuras.
What about diev’s Owls?
Imagine 777k dmg owls 
Have not seen it yet, would be nice if it did.
@leonardo.lmfl Not yet.
Notes on Zealot
Zealot + PD = cannot use healing factor with most zealot skills.
General:
-krivis melstis extending all zealot buffs. Zealot is a self-damage&buffing damage type class.
Zealot Immolation
-self damage is [physical] and [fire], higher phys def and higher fire property resistance lower self-damage. Krivis aukuras has a fire resist attribute, there are also fire def cards though nuale/zaura is still best.
Paladin resist elements might nullify it.
-immolation activates damage on enemies if they damage you at melee, you might be able to damage enemies if you are paladin3 tanking for allies (inside barrier).
-priest revive skill will be activated if you kill yourself with this skill
-burn debuff on enemy is 10s duration
Zealot Fanaticism
-Increase damage based on your [current HP divided by your Max HP].
(a % of your (current HP/max HP) is bonus damage for you)
-Having more HP will be useful (synergy with Kabba Ein Sof).
-Cannot recover HP during the buff so don’t waste heal tiles by stepping on those.
Fanatic Illusion
-Thunder AoE is nice, good amount of hits. ~Half uptime if level 10 (11 with divine might).
-Party synergy with taoist storm call, cryo freeze attribute, linker joint penalty attribute
Blind faith
-High CD, self-buff to burst. Bossing skill for sure. Extremely strong with high SP.
-Party synergy with SP increase skills such as oracle arcane energy & enchanter empower.
-Getting an attributed Ein Sof after this buff (and before attacking) will restore your SP back to 100%.
Beady Eyes
-teleport behind the enemy’s back. More uses for PvP, less uses at PvE except for quicker gapcloser however usually parties have chronomancer haste already
(a skill which belongs at the Rogue class)
Invulnerability
-pain barrier effect. If you are using Gazing Golem cards already, getting this skill to a high level might be too much.
i’m not yet sure about blind faith… it seems too good to be true, it looks broken overpowered… clerics that can deal millions of burst damage with heal tiles every 60 seconds are just begging to get nerfed… maybe they could take some of that power and give it to kabba? idk…
can you AA tho while on buff?
yes you can also stack it with kneeling
thanks. so it should work with QS running shot too?
yeah i wouldnt recommend playing with mouse though
It’s the one with periodic lightning damage. The card however only deals 1 lightning damage and mini stun on hit
Anyone in ktest wanna try pyro3>linker3>shadow2? I think it has potential, focus only on burst skills (fireball, flare) and shadow skills. should go well with JP
old farm build Link2Thaum2 +Shadow is probably better.
Pyro is still not good (except C1 for EnchantFire in Enchanter2 builds)
Cryo - link2 - thaum3 - shadow2 vs mobs here
Linker damage is still highest with Featherfoot (poison attribute on joint penalty), and low CD featherfoot skills. Pyro is sometimes annoying because too much stormcalling.
