Tree of Savior Forum

[iTOS EXCLUSIVE] Dev Comments: Intense Balancing (Feb 20)

We at the dev team have previously discussed many of these changes in the Intense Balancing post series, and now that they’re being applied to the game, we thought we’d chime in with some additional comments for our iTOS audience about how certain skill adjustments came to be and what our intention behind them was.

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Why Running shot became a 300 sec skill?

it was never a favorite of Hoplite players

talk for yourselves, I love stabbing :3 stab stab stab…

Hopefully, Steed Charge can now be used as a better technical tool to quickly rush to the enemy or retreat when necessary.

Only those that live today, get to fight tomorrow indeed :3

Two-handed spears ignore 50% defense. One-handed spears increase critical damage by 10%

So, size does matter :wink:

all in all good, I will be waiting for other skills talks of the future…

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Because it was annoying to lose the buff effect and have to recast it all the time. Now they just need to make almost all buffs 300 sec duration as they started to treat too many buffs the same way.