the whole point of wiz is wiz3, if you dont go wiz3 dont even bother going 2
Thanks for the reply. Iām just wondering how will Sure Spell affect channel skills like PP and Gravity Pole. Planning on going full con, too.
Iām not sure with this build yet, hence thereās a lot of unused skill points. This also makes Ranks 6 and 7 open.
Iām wondering the same thing⦠I cant help but wanting to take PyroC1 ~~
Did anyone tested this on current iTOS ?
it simply prevents your channeled spell from being interrupted. if for some reason you were hit during the channel it would cancel right away without surespell.
Itās worth noting that spells are not interrupted when knocked down either as long as you hold the button with Surespell. Iām unsure if channeled remain at the same location or follow you⦠But Iām pretty sure it follows you if youāre knocked down/back.
Also worth noting⦠Reflect Shield used to be able to stop all interrupts⦠But now only stops most knock downs.
Surespell prevents channeling spells from being interrupted by normal dmg and dot but not cc.
But thatās still really good. Without surespell its almost impossible to use PP in dun/group 
Thanks for the replies, guys. Since Iām planning on going full con, I donāt think Iāll get quickspell. Do you recommend other class to synergize with the build above? Iām thinking of chrono right now.
What does Quick Cast has anything to do with full con ? Iām sure you donāt want to miss the +50% dmg attribute. 50% final dmg, not matk if you mistake.
i highly reccomend not taking pyro c1 if you want psy 3 - an alche i teamed with had pyro and he done little to no damage on c2 compared to my pole or pressure damageā¦youll regret it its not even worth as a fillerā¦early game decent mid game falling off and late game its just bad really really bad - you can kill low hp mobs ya but thats itā¦youre nowhere near a good dps contribution with pyro c1 - and also be sure that your damage falls off as a psy as wellā¦long time you can kill stuff ā1 shotā with pressure but 230+ is getting tough and you need a team to grind properly (getting 8-9m exp/hour in a team and only 3m alone) our purpose as a psy in pve is simply to keep mobs cced all the timeā¦perfect if you got a linker 2 in team you can just pressure the stack he linked keeping it at place or throw in a pole if your mates are being harrassed and you dont have a cleric c2 in team to wall your matesā¦and ya surespell helps not getting interrupted by any none cc damage (kicked back etc will interrupt you)
if you take cryo 3 its even a paradise for your teamā¦your tree can pull a wide area making it a lil quicker or if your linker has his cooldown still running - making sure mobs are being cced (stay in the middle of the tree and use pressure by circling around - not too fast and not too slow - your mates gonna love your tree alot)
or if your pressure is on cd use pole after 9 seconds of tree and keep the enemy stacks together (in case your team doesn have heavy aoe dps)
wiz 3 makes of course still sense if youre more of a solo grinder or wanna contribute more dps to your party and also opens up the choice to go for feather or warlock later in the game
in this version of the game raise cannot make bosses fly
pp raise pole are super effective yes - pole is your main cc tool and raise raises more mobs than listed in the skill details (ive had 20+ mobs raised already) magnetic force is useless and bad - i dont recommend it at all i didn even waste a skill point into it - after using skill resetā¦yup i used skill reset cause of 1 point in magnetic forceā¦its better used on tele 15 xD
You meant max teleport? Because telekinesis lv 15 is mainly for pvp purpose. In pve, I canāt imagine myself standing there for 4-5 second slamming that 8 hits for some mediocre damage xD. Is there something about telekinesis that I donāt know of?
Those 8 hits do splash dmg on other monsters though
The question isnāt to know if Pyro skills are effective compared to Kinoās, we know they arenāt.
Seems that like you said, Surespell only prevents attack-interruptions.
So here are the pros/cons of PyroC1 against WizC2 (when WizC3 isnāt an option) :
- Easier leveling until KinoC3
- Pyrokino combo
- More versatility
- PP/Pole can be interrupted by normal attacks
I have to confess, I canāt help it but my hearth leans towards taking this Pyro rank⦠It just means that Iāll have to prevent myself from being swarmed by mobs at any cost.
Thanks for the feedback.
It doesnāt surprise me since I started to feel the limits of my Kino skills at ~160 during iCBT2, hence using my Sorcās devil more and more.
For half the damage of the main target :\ And I donāt know the hit limit but it doesnāt sound terrible amazing XD. My main issue with it, thou, is the fact you cannot cancel it early amd have to finish all hit, which can be annoying in both pve and group pvp.
What you guys think of having Linker C1 in a Psycho + Cryo build?
Iām just wandering this build, Wiz1>Cryo1>Psy1>Linker1>Psy2>Psy3>Featherfoot
Would be viable for PVP and PVE?
Omg, I want to know to0ā¦Can someone shed a light?
It is a fine build. Thou I would go Cyro 2 instead of Linker, making the build very solid for pvp. Pve wise, it is mediocre xD.
Secret 
(TK is a buff)
So you click it off? Yep, after seeing the video. I saw the player click off his buff. So thatās the secret 
hmmā¦it doesnāt work, when i cancel the buff the bubble disappear too. Maybe they fixed it.
Hi guys, Iām thinking of going Wiz1>Cryo1>Kino1 , do you think I will have a hard time before rank 4?
