Sooooo I decided to make a build which is a DoT build and please share your opinions or anything that can help me make this build better
http://www.tosbase.com/tools/skill-simulator/build/db8f8zr2tq/ here
Hello friend,
As far as i see, things i would change are:
- Archer: Oblique 1 > then > Swiftstep 4 (Most people use it at 1 for SP efficiency)
- QShooter: Stone Picking 1 > then > Stone Shot 5 (I may be wrong about Stone Picking but it seems 1 is enough…Stone Shot is very nice Stun, so the more it last the better)
- Sapper: Cant say…as far as you take Broom it is fine i think
- Wugu: Again cant say… but u picked Throw Gu Pot, so it is fine too
- Canoneer: I would max either Cannon Shot or Shot down for sure (maybe both)… Siege Burst seems PVP only to me but dont know… Cannon Blast is okk
Maybe others can give better input than me, but it seems fine build mostly 
Wugong Gu > Zhendu
It does more damage, spread to other enemies in AoE and ticks faster than Zhendu poison.
Detoxify is a waste of a skill point since you can just buy and use Antidotes.
Bewitch isn’t useful either (imo).
Looks fine otherwise, only questionable choice is Archer 1 QS 1, not sure how useful QS 1 would be.
Why do you take Quarrel shooter? For PvP?
The scatter caltrops won’t do much for you, in fact, mobs will just run through that, since there will only be 5 caltrops on the ground (and they have terrible hitboxes)
For a bit cc in PvP it’s ok, but I think taking Archer 2 with 10 points in swift step plus the 25% increased crit mastery would do more for you, since it doesnt look like a strong pvp build in general.
Canonneer: one point in Shootdown should be enough. once enemies are grounded your AoE should do the trick. Spare points can be put in cannon blast
ok thanks

thank you for the reply friend

thanks ghrim for your kind reply 
I only changed some skills, your class picks are intact.
Here we go:
Swift Step Lv.5: +10% Evasion, +9% mov speed while firing.
Oblique Shot Lv.1: You can use it more times before running out of SP.
Claymore Lv.10: More damage!
Collar Bomb Lv.0-2: It’s tricky to use and might screw with your rythm in battle, might as well leave it at 0 and spend 2 more points on Punji.
Wugong Gu Lv.10: Max it! Does a lot of damage when the monsters are close to each other.
Zhendu Lv.3: No more levels needed.
Cannon Shot Lv.5: 5s cooldown with a powerful damage.
Shootdown Lv.4: 5s cooldown, good damage and effects.
Siege Burst Lv.1: 30s cooldown make it fall behind the other skills, Lv.1 to use it when available.
Hope it helps 
Why would u pick QS C1 instead of Archer C2(a clearly stronger circle because of the swift step attribute)? I think everyone agrees that if you’re taking QS, you should always go for QS c3.
I agree, but i kept all OP’s class picks and just tried to do the best build possible.
I prefer the one i use on my own character - Archer C2 > Sapper C3 > Wugushi > Cannoneer
Thanks I really appreciate what you did for me
I will use this build thanks alot!

