I’ve seen many people talking about saving cards, and I would like to get some explanation on why would it be really worth it besides getting the psychological sensacional of progression going faster.
Like, may be better to level from 40 to 50 and then use cards to fasten it up the rest. But anyway it would always come back to the same grinding after the use of the card stacks and since you always keep every BASE exp when using the cards (for example using at 95% you still gonna get some % of the next level).
So, of course, there are three ways that saving cards may save you: First, mob density, to use the card stacks to pass over a map that you can’t grind cause there are too many people, so you grind on a more confortable one, and use the cards to hop over that crowded one. Second, do the same hop over, but one some map that may be specifically hard for you class/build, like a Pyromancer on a fire resistant map. Third, and most important to me, the Level difference penalty.
Now, that may be the most important part of the thread since I don’t know exactly how it works. Killing lower level mobs than you gives less exp than killing them at same level? I assume you get less exp if they are too high, but does this affect lower too, or is it just a impression cause of the exp tables?
Cause if not, I woudnt know why isnt better to just burn all cards, and them use the higher level to go back to the same map you would be grinding without cards on the other scenario, and just killing the monsters faster now.
Can someone bother to explain me in detail this level penalty or link me to somewhere, and then, try to convince me why would be better to save cards? I’m currently on lv100 as Quarrel Shooter (aka impossible mode) and would like to know more so maybe I decide to start saving.
[EDIT: TAKE A READ AT THE THREAD: THERE ARE SOME WRONG INFOS HERE]
