Tree of Savior Forum

Is pd2 disenchant useful?

Should i up to lvp 5?

lv1-5 is 10%-50%

This skil is pvp purpose and mostly for u to remove kabba/diev/other pd buff so 50% would be better as pd3 ul get to 100% it at lv10 i guess

Disenchant is very useful. I use it regularly as part of my normal DPS rotation (which for me is enough to kill dark bosses my level from 100% in one cycle, about 2’000’000 damage over 10 or so seconds). It serves as a minor armor break and an additional debuff for Incineration. In PvP, unlike Plague Vapors which can be removed with Antidote, it’s not very easily dispelled which gives you a better window to land Incineration as well.

However as Plague Doctor C2 has numerous useful C2 skills, it is optional, and there are fine places elsewhere to put your points that’d prove equally useful.

Is the debuff for this skill coming from Nullify Equipment attribute or from the skill itself?

It is from the Nullify Equipment attribute. The basic debuff removal for Disenchant lasts for one second, so the spell is technically two debuffs, however as the animation for the skill is about one second as well, there’s not enough of a window to make use of the second debuff for yourself. Another Plague Doctor would be able to get an additional two seconds on Incineration if they cast it right as you cast Disenchant, for example.

Thx for info, but that skill has a long CD so…

2 Million damage?! I thought that skill was a debuff and had no damage what-so-ever.

Correct, it’ll help everything else deal a little more damage. The 2’000’000 damage is a total sum of all of my damage skills in one cooldown phase against a dark type enemy.

@Veritas

Hi, could you please elaborate on it a bit to me on how much damage you’ve been doing as a PD?

I mean, how are you in attributes, matk (+atk properties +mamp or whatever) and real damage of skills on Siauluai Bosses for example.

Also if you could also tell me your build (I’m Cleric 2 > Priest > Bokor 3 > PD atm) it would be nice. I think Ress (and other little buffs) might become more important by rank8+, comparable to Pardoner or Oracle as we get PD2/3.


OP:

To me Disenchant looks like 1 point for attribute or 10 for 100% effect for pure PvP PD 3 (even with the current skills at level 15/10 you could easily spend all your points in PD 2 skills and have a great set, so if you are not doing mosly PvP/GvG, Disenchant works fine with the attribute at level 1)

vs. Siauluai Bosses

vs. ET 1/F Solo

I am one of the better geared players in general.

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@Veritas

Cool videos, thanks a lot, I don’t really like Diev and Druid build your build, gear and attributes are pretty great. Hope I ever get my build to level 326 and spend enough on attributes and equipments. I enjoy the idea of Ress, Heal Bomb and Bokor > PD together but I understand Heal Bomb can be bought :stuck_out_tongue:

Thanks for the upload. It’s very procedural, the way you handled those bosses. I’m surprised you didn’t use Laima to debuff the bosses and add more time for your incineration.

When you say “Minor” what do you mean by that? Could you elaborate more as to how disenchants attribute works?

:atom:FOR SCIENCE!:atom:

@jr_batenga - There is a reason for this. If I’m to cast Laima, I would likely have to do it in the beginning of the fight. But doing so draws aggro to the statue, meaning I must waste time to generate aggro on me, and the slow debuff makes it harder for bosses to group up together.

I’ve decided I could forego the few extra seconds and settle for a slightly longer rotation. Less hassle without Laima.

@megamanex14 - As I understand it, Armor Break on players reduces some but not all defenses (e.g. bonuses from Nuale cards for exampler remain). On enemies it may count as a complete armor break. I haven’t tested this for myself yet, and probably will later in the day.

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This skill is useful for boss like siauliai tree and 300++ map boss tht has those defense buff too , we can remove it and hit em asap

@veritas Hey saintone, since you are a well-known high level cleric player, I’d like to ask you something if you let me.
I already have a cleric which I made for fun being Cleric C2 > Diev C2 > Monk C3, since this one isn’t my main I haven’t planned yet if going for Diev C3 or inquisitor, but that will be in a long term I guess.
Playstyle of this char is pretty individual I should say, placing statues here and there and beat what I can, so I was thinking in rerolling another cleric purely for PvP support but without lacking much damage, and even knowing that PD can’t take benefit much of priest (there isn’t many debuffs that incineration can take use of), I’d like to ask your point of view.
My build would be something like this: http://www.tosbase.com/tools/skill-simulator/build/ylb499imjj/
1 Con: 1 Int: 2 Spr, offering quick assistance (fast ressu - high heal - kinda nice damage with bless/sacra) - cc immunity (oracle is just a filling class tho, dunno what would be better) and not lacking at all of damage.

Probably Kabba is better PvP class due to revenged, but I really want a PD, so what do you think this will go or what will you change in your opinion?

Thanks beforehand ^^

I will be looking forward for to your results on this interesting topic.
I suggest also checking:
Whether it reduces physical and magical defenses?
Does the attribute take effect even if the disenchant fails to activate? (The whole % chance thing)

Oh and another question, what is the Disenchant: Boosted Debuff Level attribute used for?

Thank you for taking the time to answer and test these things for us(me)
:sunglasses:

how many points did u invest on this?

@neith720 - Probably Inquisitor in R8 for your first one. Many sub-R8 skills don’t perform well enough in new endgame and ultimately become filler for more powerful, stronger R8 skills.

Going offensive PD is acceptable in Priest, but understand your damage may lack especially against very high magic defense enemies (expect to deal little or 1 damage against many of them). They require strong 315 weapons and high intelligence investment to pierce defense reliably since general PD builds have low base damages.

1 Fumigate is fine, Beak Mask is only if you really want to PvP, and Pandemic should be leveled up to facilitate Plague Vapors. Even level 3 Pandemic is okay, but that’s what I have and understand that I really feel like it’s often not enough.

Deprotected Zone is not needed and without high intelligence you probably don’t need anything beyond level 1 Cure. Even a higher level Fade would prove more useful in this instance.

Kabbalist is only strong in one circle right now. People who take Kabbalist usually follow up with Inquisistor, since it’s a class that can kill with no points invested in attributes or aptitudes (strength, dexterity). Malleus Maleficarum is just that strong, and we have that post-nerf version already.

@megamanex14 - Both physical and magical defenses are reduced. I don’t know exact amounts yet, I still have not tested. The debuff can land even if the chance to remove debuffs fails, however it as a debuff in general can be resisted by spirit and natural resistances.

The Disenchant: Boosted Debuff Level as I understand increases the debuff level of the skill itself, making it harder to resist with certain skills. However I will double check later today if it doesn’t boost the debuff rank of existing debuffs on a target (likely not the case).

@rosewaltz - 5 points into Disenchant, because I like to PvP and the chance of removal is based off it’s level.

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My main Character is a C1 - Krivis 2 - Bokor 3 - PD2 . Just became PD2 so i’ve not yet Put Disenchant , but after this i’m gonna use it for sure. Thanks.

( i know, my build sucks , Cleric 1 Sucks, it’s my first build and i messed up a little…my damage is good tho )