After creating a lot of characters on ICBT I realized something. All classes receive the same bonus regardless of what class is. If I put 1 CON point in a mage and a 1 CON point in a warrior both earn the same amount of HP, this makes the game unbalanced. Classes as mage should naturally have less hp, as well as warriors should have more hp than magicians. My suggestion is what follows:
1 CON point = +50 hp mage\ +68 cleric\ +60 Archer + 118 Warrior.
The mage class already have a high damage and still have 30k hp, the same as warrior classes; of course this will make people create only one kind of char, MAGE classes ¬¬
In my opnion magician classes should have in maximum 10k -12k HP, even if we put a lot of CON points.
Other attibutes:
STR and INT worth less than the expected.
e,g: if you add 1 point in INT you only receive 1 point on magic atk, but if you put 1 point in DEX you gain evasion, acurracy and the most important critical rate.
Summarizing, DEX worth more than INT or STR because the skills you use grant you the high DPS needed for a safe and fun play.




