Current version takes 10 skill points, and is slow as hell to use - but it gives +100% damage to cannon skills.
Incoming version only takes 1 skill point, and supposedly will be faster, but gives +50% damage to AUTO ATTACKS. You need to get the attribute to get only +50% damage to cannon skills, and it invokes a +20s cooldown to a skill that is already extremely limiting.
Cannon isn’t for AA. Stop trying to push AA on cannons. Yeah we have another buff coming soon that gives us stronger/more overheats on Cannon Shot, and some small changes to other skills - but Bazooka is probably the most impactful skill in the damned Cannon tree in the first place. It needs to not be so restrictive.
So how about this;
- Bazooka goes to 1 point, gives +50% damage to attack skills (BY DEFAULT), no CD, no SP cost, and has a faster animation.
- Get rid of anything relating to auto attacks in regards to cannon. This isn’t an AA class and never will be.
FFS can you not just stop for a minute and think about the changes you want to implement, especially on cannon - a class you near-constantly ■■■■ on? Honestly, you’re ridiculous.