Good day, due to level gap in mission, a lot of players takes immense amount of damage from the bosses (10 levels below/above in a party)
what to improve in these missions
damage taken from the mobs and bosses will be reduced to 50%… seems impossible (disregard this one
)
so, here it is (read below)
*make a check point
-on Siauliai mission when you die from one of the 3 bosses then you have to start from the very bottom til you reached the 3 bosses location (and miss alot of exp from it)
[1] when you die from defending the torch, your check point should be on the location where the gray golem diededed (pun intended)
[2] when you die from one of the 3 bosses (last phase/part), your checkpoint should be on the torch location
*remove the damage penalty from dying (or make a 5 min. buff that can give you a discount after the mission)
-it’s really absurd, due to the gap was given (or even w/o it) it’s just a short run that gives a decent amount of exp and not a torture chamber
if you want to add something, go for it
cheers

