Card got nerfed way before my post. IMC merely patched it into iToS later than ktos.
It was merely an unintended loophole for players alike to exploit for cheap damage.
I was merely stating whats obvious. Highlight is, it wasnt even designed or intended
to hit cap damage from the start.
Might as well rework Card effect to be
Level/3 % chance to deal cap damage for 6s
I am pretty sure if it was intended, the card effect would be as such.
lol.
okay then what about bleed. should it do 777k too? World boss is supposed to be a challenging content. It should be challenging at the very least. If you are taking 4 hours to kill a boss, you are definitely not ready
Do note that we have yet to receive the next update for World Bosses. Those 75% damage reduction still make Bit card a valuable card for damage. 100k damage wont be easy to come by in the future. Think about it
What @Pokart and @Asriel mentioned is really true. The rewards arent worth it
If i were to spend 4 hours and consumables to kill a boss i would want it to be really rewarding or at least jack up drop rates for certain items.


in telsia, boss died less than 15 min… except early morning… all shinobi are sleeping…