This post has the intention to put all of the useless skills in one place, with organization, in order to tell the Dev team what skills are currently pointless and urgently need a rework for better balance of the game. Let’s try to keep suggested skills balanced, for that, try researching abit and compare the skill’s strenght to the others within the same Circle/Rank range.
In order to keep things organized, I’ll suggest an example of what a post should look like :
Example
Skill Name: Kappacino
Class Circle and Rank obtained : Kappa c2 Rank 5
Why is ths skill useless : -Your arguments on why it’s useless-
Suggestion for replacement of said skill : -New skill details. This should also be presented the same in an organized way, presented just like this skill was, with the only difference of having Skills Details instead of “Why is this skill useless”-
NOTE: This post is for skills that are currently completly useless, not for skills that are “bad” or that need a buff. I.E, Restoration is a weak skill and it needs buffing(imo) but it’s not USELESS
Skill Name : Turn Undead
Class Circle and Rank obtained : Paladin c1 Rank 4
Why is this skill useless : This skill is useless because its effects are completly overshadowed by the skill Smite, from Paladin c1. Smite deals +200% damage on Mutant and Demon type monsters, which is enough to 1shot all of the no-reason OP’d monsters(Like Wendigo Searchers), have 11x less cooldown and good AoE. A Paladin will never ever use the skill Turn Undead because there’s simply NO reason to use it or to spend points in it. The problem behind this skill isn’t because of Smite’s extra dmg on Demon/Mutant type monsters, it’s that it’s such a situational skill that can only be used against specific kind of monsters for a huge cooldown offering a really bad effect. It causes 0 impact in Paladin’s gameplay and it’s just an irrelevant skill in the Paladin’s kit.
Suggestion for replacement of said skill :
Skill Name : Credo
Class Circle and Rank obtained : Paladin c1 Rank 4
Skill Details : Aura skill, can be toggled ON and OFF.
Skill Effects : Decreases the duration of Debuffs and Status Ailments applied to nearby Allies.
…Lvl 1 : -2% Debuff Duration
…SP: 1Sp/sec.
…Lvl 2 : -4% Debuff Duration
…Sp: 1Sp/sec.
…Lvl 3 : -6% Debuff Duration
…Sp: 1Sp/sec.
…Lvl 4 : -8% Debuff Duration
…Sp: 2Sp/sec.
…Lvl 5 : -10% Debuff Duration
…Sp: 2Sp/sec.
I will add more skills to this list as I remember them, for now, that’s about it.
