Tree of Savior Forum

Im sick with how this game treats buffs and buffs characters, please change it

293lvl cleric2>priest3>chap>pd2 here and im sick of buffs in this game, i play a buff/healer class in every game, they are my absolute favourite, but in this game its just SO annoying…

1. Random duration / cd of buffs

Like seriously, I have to recast so many buffs every 30 seconds just to stay alive and deal damage, why does sacrament and last rites last FAIR amount of time but everything else’s duration is so random? why cannot blessing be 5 min with longer cd and more expensive item? like literally when im playing pve i spend more casting buffs than killing minions, lets see

Divine Might > Sacrament > Last Rites > Blesssing (1 min dur) > Healing Factor(44s dur) > [wait for divine might to refresh]> Bloodletting> Blessing (again) > Healing factor…loop…

2. Items required to use buffs

Why? Whats the point? Why cannot I just play and use my character freely? surely endgame gearing up and attributes are big enough of a money sink? why do I have to pay to play support character? smh

3. Pardoner buffs shop

What is the point of me even playing support/buff character if one whale with big wallet will go pardoner with a lot of spr from best gear possible and his blesssing will be the strongest? what utility do I bring then? (my blessing is 1700 atm).
I think pardoner buffs should cap at some amount and should never be stronger than people who actually actively play character and buff…thats just unfair…

4.BUFF LIMIT…

And the most annoying thing…Why do I have to rightclick in the middle of the dungeon to remove the buffs i DONT WANT because someone thought that a buff limit would be a good idea (and locking 1 more buff slot behind a token another good idea). It makes buff-focused characters (even dps characters like swordsman) worse, it makes buff teamcomps impossible to make, and I know u think ‘‘but Daino’’ im sorry but there shouldnt be a buff limit to begin with, its not my fault that the entire class identity of krivis comes down to Daino.

6 Likes

I agree that buffs should last longer (the one that got cooldown time equal to duration) since its nothing more than annoyance. (or they could remove cast animation to be able to cast it even during attack animations, but still annoying)

Only buffs that give great power for short duration and long CD should stay as they are.
Only the powerful buffs should also require some items to cast, the standard ones sems just to restrictive.

Buff limit is pointless aswell, as long as you cannot stack the same buff it will be ok.

I kinda like the short buff duration (Chap>PD2 is a buffer class… buffing comes with the job), it helps separate good players vs bad ones.

I do agree with the rest:
There is no point on having long buffing animations that lock us to the ground just to keep them up.
Or allowing Pardoner to sell buff that last 1h and are better than the ones most players give.

IMC should make buffing animations shorter or castable while moving to make gameplay alot smoother.

1 Like

I think the buff limit needs to be removed, and just replace daino on krapvis with a new skill. I also feel buff animations need to be shortened or removed, or removed if u wanna cast the buff while moving.

I also think buffs like Blessing need to last alot longer, so that the class that casts it can actually use the hits it provides. Make it last like 3 minutes, same for aspergillum and other short term buffs. its just less annoyance factor.

Hey @IMC, this is actually rather good point. The game could really benefit highly from making life of support characters much easier.

I’d say having players dedicated to play support character would result in wider player base at the end of the day.

Definitely a move to consider.

Cheers

Random duration / cd of buffs

The duration of buffs are not random ffs. There are some buffs wherein its duration depends on its level. Take Enchant Fire as an example. A Lv1 EF will last around 70 seconds while a Lv 5 EF will last around 110 seconds. In the case of other buffs with fixed duration like Aspersion and Blessing, this is justified because its effectiveness scales with its level. A Lv1 Aspersion will give you a 182% increase in attack while a Lv5 Aspersion will give you a 222% increase in attack. Heck, you can even add another 50% to that with Aspersion: Enhance. Can you imagine these buffs having a long duration? If that’s the case, let’s just call this game Tree of Clerics ffs.

Items required to use buffs

Is this your first time playing an MMORPG? Let me tell you this. I’ve been playing MMORPG games for ten years and this is not something new. A single Holy Water will only cost you 50 silver. Buying 6,000 Holy Water will cost you 300,000 silver; something that can be earned in a single dungeon run at a Lv170 dungeon. Don’t tell me you can use all that Holy Water quickly.

Pardoner buffs shop

That’s their specialty ffs. Try to look at Pardoner’s skill set. I should also mention that opening a Spell Shop requires a Circle 3. They’re sacrificing a lot of DPS potential here and you want to nerf them?

BUFF LIMIT

A buff limit was there to prevent other classes from being overpowered. Jesus. I can only imagine Cleric-based classes screwing everyone in PVP and Guild Wars if there’s no buff limit.

1 Like

? I feel like you don’t even play a cleric/priest and you’re simply here to troll and to possibly argue and invalid point.
Aspersion actually doesn’t do anything other than offer defense if you don’t have the chaplain class… soo… I don’t understand how being a cleric helps with that? Considering Aspersion is a priest skill… MOVING ON
You can buy buffs in town, Sacrament lasts 73 minutes, and Aspersion/Blessing lasts 66minutes.
That’s the issue we’re having here, we’re talking about, why force players to learn Sacrament/Aspersion when you can buy those same buffs from town for cheaper. Only blessing needs to be recast off cooldown, since there’s an attack limit of 180 hits.

He’s not talking ■■■■ about those with pardoner’s buff shops. Instead the OP is asking for players to have their buffs be slightly stronger than pardoner’s shop since the duration is shorter. If you have Windia Staff or better, with Max Peta, Eaglestar Chest, Surrit Plate Pants, Keyrac Leather Gloves, War Mage Boots, (forgot shield name) and SPR bracelets, you can easily push 450 spr no problem. Considering that buff, from a person sitting in town, why would you try to get a buff from someone in your party who’s trying to level up?

1 Like
  1. Maybe because there’s no pardoner in dungeons.
  2. There are mobs that can remove your buffs; something that priests have advantage since they can recast buffs.
  3. I’m pretty sure your party mates are more concerned with your healing. You don’t pick a support class to spam buffs. You pick a support class to keep your party alive.

OP is asking for players to have their buffs be slightly stronger than pardoner’s shop since the duration is shorter.

That’s stupid considering the implications on various areas like PVP, Guild Battles, and Boss hunts.

I play Cleric/Priest with my DPS mainly relying on Sadhu and Druid. Having Priest buffs weaker than Pardoner is justified since the Priests have the ability to recast the skill anywhere. Increasing the duration is possible, but asking to surpass Pardoner’s buff is stupid. Might as well ask to rename this game to Tree of Clerics.

Aspersion actually doesn’t do anything other than offer defense if you don’t have the chaplain class.

lol go play again. It looks like you’re the one who doesn’t play Priest here.

Here’s some sites for you to double check.

Skill Simulator
Skill Planner

It’s a frontal cone on initial cast dumbass with a 20sec CD. Now I KNOW you don’t play a priest. It only adds to your damage when you get Chaplain which can cast Aspergillum and causes basic auto attacks to cast aspersion.

It’s not even worth mentioning, since the animation for that skill is .7secs, and you can fit almost 2 AA in that time period. No priest in their right mind would that ■■■■ as an offensive skill.

Your earlier reply is clear.

Aspersion actually doesn’t do anything other than offer defense if you don’t have the chaplain class.

Now, you’re trying to save face?

Random duration / cd of buffs
The duration of buffs are not random ffs. There are some buffs wherein its duration depends on its level. Take Enchant Fire as an example. A Lv1 EF will last around 70 seconds while a Lv 5 EF will last around 110 seconds. In the case of other buffs with fixed duration like Aspersion and Blessing, this is justified because its effectiveness scales with its level. A Lv1 Aspersion will give you a 182% increase in attack while a Lv5 Aspersion will give you a 222% increase in attack. Heck, you can even add another 50% to that with Aspersion: Enhance. Can you imagine these buffs having a long duration? If that’s the case, let’s just call this game Tree of Clerics ffs.

Items required to use buffs
Is this your first time playing an MMORPG? Let me tell you this. I’ve been playing MMORPG games for ten years and this is not something new. A single Holy Water will only cost you 50 silver. Buying 6,000 Holy Water will cost you 300,000 silver; something that can be earned in a single dungeon run at a Lv170 dungeon. Don’t tell me you can use all that Holy Water quickly.

Pardoner buffs shop
That’s their specialty ffs. Try to look at Pardoner’s skill set. I should also mention that opening a Spell Shop requires a Circle 3. They’re sacrificing a lot of DPS potential here and you want to nerf them?

BUFF LIMIT
A buff limit was there to prevent other classes from being overpowered. Jesus. I can only imagine Cleric-based classes screwing everyone in PVP and Guild Wars if there’s no buff limit.

Save face? You’re the one arguing with the OP on Tree of Cleric.

It’s not even worth mentioning, since the animation for that skill is .7secs, and you can fit almost 2 AA in that time period.

All details are worth mentioning. Stop acting stupid.

No priest in their right mind would that ■■■■ as an offensive skill.

You don’t pick Priest for offense in the first place. You pick Priest to support continuously; to keep your party alive.

Maybe because you’re ignorant of the possible implications if Priest buffs exceeded the effects of Pardoner’s buffs. I won’t argue if they’ll extend the buff duration of Priest skills. But asking to exceed Pardoner is stupid.

??

Still confused? You don’t see where I was going with my statement?

1 Like

Still confused? You don’t see where I was going with my statement?

With that communication skill of yours, I guess.

While I can agree a small increase in buff duration of Priest, I don’t support having it a long duration.

Here’s an advise to OP. If you love giving buffs that much, consider going Chaplain instead of asking a Rank 2 Class to outperform Pardoner.

Chaplain is Rank 5. You can still build some DPS from Rank 6 onward.

I think we’re both having miscommunication issues. You misunderstood the point of the OP.

He’s saying, that 73minutes and 66minutes for a buff, that those pardoners are selling in town with max SP, is too OP.
Instead he would like a cap at some point, such as, 1500 blessing damage is max you can get from a town blessing, but active party priest is uncapped. This gives something to strive for having a priest in the party for the buff.

As for buff duration, 60secs is a bit too short, considering animation time and movement from mob to mob.
OP is hoping for something closer to Sacrament/Last Rite in terms of duration, 2-4minutes is about right.

He’s saying, that 73minutes and 66minutes for a buff, that those pardoners are selling in town with max SP, is too OP.

Do you know how easily buffs can be removed in dungeons?

If you’re too fixated with buffs, go with Chaplain instead of asking a Rank 2 Class to outperform Pardoner. Chaplain exists for a reason; as a form of upgrade for Priest.