Tree of Savior Forum

I'm really tired with all that comparsions with RO and whine

Ok. Ro vs tos mechanic/gameplay comparison:

tos pros:
Skils with cooldown(no mindlessly spamming of your best skill until sp rans out/never runs out because prof+dancer(gypsi) combo like RO)
Skills that combo/have special effects with each other
Fun and engaging grind
Complex classes
Pots with cooldown(no mindlessly spamming pots if you are rich)
Upgrading gear has a purpose other than pve(upgrading gear on RO didnt protect you from: Acid demonstration,asura strike, magic dmg or Sharp shooting(crit hit surpasses def, good snipers would crit). Those attacks were the most common ones in WoE/GvG
Viability of mix classes(pyro/linker as dps+support, priest/monk as support/dps, peltasta/barb as tank/dps)
Arguably more balanced than RO even on a beta state(RO meta at the end was all about creators,profs and HWs+pali/minstrel/gypsi/hp for support, LK,WS,sinX,Stalker(unless used as EC instead of champ) were useless and champ was mostly used as EC)
Not being forced to take useless skills to get the one you want(RO skill tree, napalm beat>safety wall, lol)

RO pros:
More freedom
Better drop system(debatable, what I mean is you have tons of places where you can farm good stuff, not the 0.01% card drops)
MvP system
Memorable mobs/maps
Almost every skill felt meaningful or had some use in specific situations(for farming you’d still spam your best skill over and over)
Better formulas for skills/balanced stats

Tie:
OST(maybe ro a little bit better xP but both are great)

I think thats it for me ^^.

@Mirarara Here you go, I’m open to argue with people btw.

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I agree…the whining should stop, but I don’t think people will stop comparing. ToS is NOT a RO2 but it did claim to be a spiritual successor of RO. Just like Dark Souls and Bloodborne, Resident Evil 4 and The Evil Within. People can’t help but compare these games.

It’s like having people compare you to your parents or siblings. It’s not good to say ā€œYou should be more like your brotherā€. Especially if you say that a lot. But it is nice to say ā€œYou really are like your brother. You’re both like thatā€.

Comparing is ok since it can’t be helped… but whining about NOT having the qualities of the other is not ok.

I decided to stop arguing when I saw how biased his post is. Lol.

Why ā€œapartā€ though? Those are major game features. I also think that unique graphics and art-design which is similar to RO should attract players.

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Thx for trying to argue lol. Good riddance, sorry you didnt play RO at high woe level of play where only a couple of classes were useful.

The features I posted of tos are things I consider good(skills cds,pots cds, skill combos(hidden ones). Same with RO after playing the same game for 12-13 years.

Edit: also you never started arguing. Arguing means you use arguments or something. You never once did.

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I agree on almost every point, and will also add that in Renewal the RO class balance became even more shitty and grinding pattern became linear as hell cuz from lvl 100 practically everyone grinded in the same locations. It’s funny how people who compare ToS with RO probably played RO untill episode 8 or something.

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I need a bigger popcorn bucket for this one.

I’m not sure why this thread even exist since we had all the shitstorm and tears during iCBT 1 from the same topic, let alone tons of other thrash thread being made, sinking the good ones below. The solution to the comparing question is just don’t compare and accept what the game really is. If you accept what the game really was, improving where it needs to be improved to make it better, than you have a great game to play.

Comparing is just stupid and just inputs a lot of garbage into the game instead of making it better. For some dumb example, compare ToS to Call of Duty, then you have like what, Tree of Savior: Modern Warfare? I don’t expect the game to be perfect (you can’t), I expect the game to be enjoyable but so far, it’s at least satisfy me for what it is.

Then again, that’s all IMC decision to make. Whining till moon shatters won’t effect their total decision.

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It means that they felt that RO is better than ToS until episode 8. That’s an input that can’t be ignored.

whining is bad but comparing can’t be helped. especially if you played RO for a long time. like I said in my post before… ToS and RO are like siblings. It’s bad if you whine that the other sibling has this quality while the other doesn’t. But it’s nice if you hear comparisons about their oposites and similarities and accept them for who they are… or in this case… what they are

FFS the graphics are more than enough to compare this game to RO just like how everyone else compare most MMO on WOW. Havent you watched the videos of other MMORPG on youtube and read the comments? im pretty sure that there are a lot comments there saying that the game is WoW Clone. Even Guild Wars and Guild Wars 2 was compared to WoW but they manage to have their own unique identity. While TOS on the other hand has a unique classes but thats all there to it because the linearity of the game is just like other generic MMORPG. Dont get me wrong i love TOS thats why im saying this. sorry for my bad english

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The thing I dont like its how when you create a character, you will be going down the same exact path as your next one. exactly the same. Youll have different skills to use on your character, but thats about the only difference. No choices. Very linear and no reason to use your brain because of all the chore quests and you’re told exactly where to go on each one.

Sure, you dont HAVE to to quests, but why would you grind when quests are alot more efficient than grinding right now. I think grinders like to be efficient when leveling.

Why should we have to show you a game that is how we expect it to be? What we want is something new and different. If there was one we’d be playing that. I think alot of us felt this game would be different than all the shitty MMOs that are just clones of eachother and provide nothing new. This is what attracted me to this game in the first place. All we can do is give feedback to the devs telling them what we think would make the game better.

This is just my opinion. I’ve never played RO, but I’ve played a game similar to it and had alot of freedom on what to do. All I want is choices.

If anyones interested in what game i played that i think was similar to RO, https://en.wikipedia.org/wiki/Dark_Ages_(video_game). The game is different, but old. Older than RO i think.

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This game needs more hats.

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Tree of Savior should be compared with RO, Guild War 2 or any other MMORPGs if they want to make an amazing ā€˜virtual life’ game. They need something to set their standard.

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where is my Sohee and Munak???

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yep the lack of freedom is the one thing that bothers me in this game. The best way to level up is to do all quests. so you will end up doing it with every character you make. On the other hand… I like the quests here. There is one quest where you kick an enemy tree to the fire and then kill it so you can get your wood. It really entertained me, but thinking i will do that to my every character kinda makes me sad.

tos pros:Skils with cooldown(no mindlessly spamming of your best skill until sp rans out/never runs out because prof+dancer(gypsi) combo like RO)
I do not care if you were mindlessly spamming one skill, I was not. And I am sure it was generally not the best thing to do. You should also take in account cast-times and after-cast delays, which led you to being punished
Skills that combo/have special effects with each other
Combos like frost diver+jupitel’s thunder, stone curse+fire bolt?
Fun and engaging grind
Really? What exactly do you find more fun and engaging in ToS’ grind? Right now I have my AoE spell every 18 seconds, i run around between CD’s trying to mobtrain mobs which react and move so ā– ā– ā– ā– ā– ā– ā–  slow i’m falling asleep. The density is non-existent and then there is a restriction on aggroed mob count
Complex classes
?
Pots with cooldown(no mindlessly spamming pots if you are rich)
Will you complain about heal spam too?
Upgrading gear has a purpose other than pve(upgrading gear on RO didnt protect you from: Acid demonstration,asura strike, magic dmg or Sharp shooting(crit hit surpasses def, good snipers would crit).
Bullshit.

YES HATS!! :3 I thought I was alone!

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Kim Hakkyun and Gravity had issues… https://en.wikipedia.org/wiki/Gravity_(company) which is why RO Renewal and RO2 is not as good as it was anymore. Simply because Mr.Hakkyun did not manage it. If it was managed by Mr. Hakkyun its system and its cash shop would have been like League of Legends by now. Players paying for Skins(Costumes)anyone.

BTW! Although RO was a great memorable game to many players. It is regreatable that today’s RO Renewal and especially RO2’s gameplay and its cash shop system is a more 'GAMBLE pay2win game… Simply because its not manage by Mr. Kim Hakkyun. His efforts of programming and managing to ā€˜FUND’(Thats a lot of money to kick-start this game) RO1 and TOS to become REALITY and a success to a degree is simply admirable. <<< That’s his and imc staff’s effort if I’m not stressing enough (So stop that jealousy of him :stuck_out_tongue_closed_eyes:)… Which why you should note that if you compare TOS to RO2… RO2 is ā– ā– ā– ā– ā– ā– ā–  ■■■■…

If the poster is still ranging and not being open to suggestions then… That’s his issue and his opinion.

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I read all the posts above, and you made me laugh. btw, I agree with you. lol

tof? tree of failure?