Tree of Savior Forum

If necro afk farming is allowed bots should be to, since its the same: Afk farming

Am I the only one who thinks this? I mean if necros are allowed to afk farm, which is essentally the same function a bot program is for, shouldn’t you be allowed to bot as well? Its kinda stupid how they get away with it, yet bots are illegial when they serve the exact same purposes. Which is to farm stuff automated while the player is not at the pc.

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IMC should just add an “AFK system” in game.
You have an extra window, in it you can put what skills/items to use/what items to pick up and then activate it and VOILA, LEGIT AFK FARMING.
At this point, with necros all over the maps and bots with all the cubes’ limited gear, might as well. What would it change, really ? It’ll only make it more fair for everybody, everybody would just have the same chance at silver/item drops :smirk:

There ONE LITTLE DIFFERENCE…

Necromancer use the way the game itself work… They don’t input command without being there.
They just afk with summon
At this point… some people also wanted to ban people who afk with their pet … It was ridiculous.

Anyway, I think their already a patch on KToS about it, not 100% sure just what I saw somewhere. Something like summon will stop to do anything if you don’t do any action.
After that… We will have mostly Necromancer Bot. (And those can be ban)

10 Likes

You, I like you.
/20Afkcharas

Hope this help people understand things better

@staff @STAFF_Yuri @STAFF_Letitia @STAFF_Amy @STAFF_Ines

2 Likes

This is silly. I don’t know how much of your post is sincere and how much isn’t but there’s a pretty large difference between botting and afk farming. They serve the same purpose, yes, but the method of achieving it and ways of executing it are vastly different.

This expands on momory32’s point a bit.

It’s also good to note that AFK farming has actual automated mechanics within the game to try to stop it - this being the grim reaper. There are ways to avoid it while AFK farming, but it can be a huge nuisance if not dealt with properly. Bots don’t have to worry about the grim reaper because they can seemingly choose to ignore targets. Grim reaper requires something to hit it in order to be effective, such as your afk farming pets. Furthermore, even if the grim reaper functioned differently and attacked whoever was in its vicinity, bots could simply either resurrect on spot with an exploit or…use their bot to revive and come back. If an AFK farming character is truly AFK, they will not notice that they have died for a potentially very long time (I’ve personally gone almost 24 hours without noticing one of my afk farming characters is dead)

There is also an important issue that many people seem to overlook when it comes to the “severity” of AFK farming (likely because the users who are against it have not tried participating in it). Along with the grim reaper, mobs also will pool up in other spawn points within a map, and then refuse to respawn in the same place. This is why you don’t see AFK farming necromancers everywhere, because there are only specific spots that let you not move and have mobs respawning. As such, the most effective way to get rid of AFK farming is not to change the mechanics of the AFK farming classes themselves, but the mechanics of individual monster spawns on maps. Luckily, there are only what, 2-3 maps that can interrupt questers that AFK necromancers can be on (like dina bee farm). Bots do not have this problem since they can traverse the entire map and kill everything in their path instead of confining themselves to a single spawn point. It is possible to get around this though with an absurd amount of necromancers, or a bunch of afk farming friends collaborating. However, there are only a few people that go to this length to AFK farm.

Even making AFK farming a bannable offense would accomplish nothing, because we know how IMC likes to handle bans for everything else that’s against the rules (spoiler alert: they don’t)

Following your logic if everyone was allowed to bot then good luck making new characters to quest on ever, because every map would be filled up with botters taking every single monster instead of just annoying you for 10 minutes at that dina bee farm quest that requires you to kill 20 of the bees.

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Your post makes a lot of sense, even though nobody against AFK gains will see it that way IMO. I agree with you in terms that AFK Farming is not botting IMO.

The one thing many will never be oki with is the ability to gain free currency ingame (this case silver) by doing nothing, but keeping your computer on and your character login.

Even though anybody can do it, many dont see it as legit way of playing the game. On that topic, instead of changing how monsters spawn on the map, designating a set amount of time (5-10min) were the client deems you AFK, and stopping your AFK marked character from collecting silver and items would 100% fix the AFK issue.

At least is a very strong solution since 5min of AFK farming is nothing to worry about, but 24 hours of generating RAW silver is a little crazy.

Well changing the map spawn would solve every possible problem at once. This includes Z afking, kneeling shot Z afking, regular pets that are strong enough to kill monsters afking, just holding down Z while not actually AFK and generating silver, etc. Also, going back on what I said about making AFK farming a bannable offense achieving nothing, the AFK farmers who care enough would just make a simple macro so the client doesn’t register them as actually AFK.

The client change idea also doesn’t work for something like Z afking because its an active action. I’m not sure if anybody still actually does this, but it’s worth considering.

It also doesn’t really change the fundamental nature of the game like an AFK timer would, and this kind of change has also happened multiple times in the past, they just never got it 100% right (yet).

You say 24 hours of generating raw silver is crazy, but I disagree. The cost of electricity far outweighs the silver that is generated at AFK spots nowadays. Furthermore, a thaum featherfoot doing 290 full solo runs generates more raw silver in like 30-45 minutes of actively playing than AFK farmers do in 24 hours or more. There are also people who make 25-30m a day farming materials, which it would take 30-45 days or more of 1 character AFK farming 24/7 to achieve. So in my opinion anyway, the annoyance about AFK farming is not the generated silver, but the fact that they can interrupt the normal gameplay of other people questing.

If you spend 24 hours generating raw silver, and the raw silver you generate is only 50k, is that really such an issue? (it’s more than 50k but just an example of what I mean). In either case, I don’t really want to argue about the legitimacy of AFK farming itself because I’m a dirty AFK farmer with an army of necromancers, but rather how likening it to botting is silly.

You guys seem to forget the average person has more than 1 pc these days, run necro acct on one pc, play on another. its what I would do. The bottomline is its a unfair advantage that needs to be taken care of. Also I was out hunting honeymeli’s for parts to make a mana and in 30 mins i made about 30-40k silver just on silver drops from the honeymelis and the mobs in that small area. The part the necros were at in that map pretty much had non-stop monster spawns that I’ve seen drop as high as 500 silver each. The Siaulai warriors(I think thats what they were) seem to drop the most silver and thats about all that spawns where I seen them afking. So if I can make 40k with a slow spawn rate sitting in 1 spot, how much do you think a afk necro is making sitting in a spot that seems to repop as fast as they can kill them? When they quite often drop 400-500 silver a kill. What would screw with it is, if they make it so you have to physically walk over the silver to pick it up (or very close to it), insted of it just being wormholed into your character no matter how far away from your character it drops. This wouldn’t bother legit players, but it’d screw with necro afk farmers, as the necro pets usually kill them at near spawn distance. Which almost all the time is far away from the necromancer.

My gripe with it is not the amount of silver, but the fact its allowed when only one class can do it. Not even the other pet classes can do it, Sorc’s will run out of sp and their summon will poof, and bokur zombies die after 3-5 mins if you don’t heal them. Seems akward to give 1 of the 3 summoners infinite time lasting summons and completly screw the other 2.

Come on bruh, having 1 computer on 24 hours would do nothing to the electric bill. More so when this game will keep running even when your computer goes into sleep mode.

About the other stuff, fundamentally people will find ways to do what they want no matter what system is in place, as long as they can be lazy ingame if that what they desire. If we are going off what people will do to beat the system, then the best option would be to remove autoloot. At this point any type of AFK farming goes null unless you bot.

Not that im advocating for it or anything or arguing against it, I personally dont care if people AFK farm.

As someone already pointed out, more than likely it will get patched. We might have different PoV on the matter, but ToS like many games is driven by what the Dev think all we can do is discuss our opinions.

No, this is almost exactly what I do. I have 3 powerful computers and some weaker ones and run multiple virtual machines on them with necromancers on each of the guest operating systems as well one on the host.

Not as much as you might think. You’re stronger than the necros are. At least before the combat update patch, honeymeli were pretty damn hard to kill for necromancers. I haven’t had a necro in that map since the update, though. This map is included in one of the like 3-4 that I was referring to that are viable spots. However, this map can also require an absurd amount of AFK necros or they will actually eventually pool up elsewhere and stop respawning. The only way I could AFK farm on this map in the past with 4 necros was when bots were roaming around killing stuff. If they werent there, the spawns would pool and my characters would AFK for nothing.

Actually all classes can technically do it, depending on the map. You can make regular pets extremely strong now with gear and stat upgrades.

Sure, but the way you went about conveying this message made no sense.

Costing you an extra 40 cents a day for that one computer? You’re spending more on electricity than the actual value the silver is. I don’t think this sounds unreasonable at all.

Summoners class like sorcerer and necromancer have gold color, just like alchemist/pardoner/squire.
That means they are meant to be money maker class.
This is legal while bots are against term and conditions.

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^ that question is directly contradictory of these statement you made:

That clearly supports that you value the silver gain over X amount of money needed to run the set up, which also says other people are willing to value the silver more as well.

It’s not contradictory if I’m fine with doing it even though it’s not worth it.

Here’s a hint: I don’t directly pay for my own electricity bill in a dorm. My situation may or may not be unique compared to others.

ROFL, give this guy a Nobel prize. Literally a genius.

Hmm, lest say person A work for $10 a hour, his only hobbie is ToS. The amount you quoted is chump change, btw 10 is the minimal wage in my state. Plus you pretty much said why is worth, you are not the only that does pay for electric bill IMO were they live.

-people in dorms, appt complex that have that include on the rent, etc…

No matter how you spin your statements made above, saying it cost X amount of RL money to run the set up and then admitting to having X amount of computers running, contradicts your inference that is not worth doing all of that for ingame silver. Why?

Because your not the only that thinks like that. In other words for those not paying for the elec bill, running 20 computers for ingame free of hassle raw silver is worth it, since it has all the benefits and no cons.

Taking the amount I quoted as what it costs to keep a computer on 24/7 was not where that number was coming from.

Let me see if I can explain this, then.

I don’t think it matters that me and everyone else (or most) think like this. I was just stating it’s not worth it from a pure real-life currency standpoint, doesn’t mean people won’t do it (including myself, until I’m out of college at least). what I mean by “it’s not contradictory” is more along the lines of “it doesn’t really matter”. That being said, what I’m wondering is what pointing this out to me means. What’s the point? Do you just want me to say I was wrong about something? Sure, I can do that, I was wrong. I can’t see any other reason behind pointing that out because it doesn’t really add or take away anything from anybodies argument. I never stated that people shouldn’t participate in AFK farming because it’s not worth the electricity cost or anything like that, I was just pointing it out that the cost of electricity costs more than the actual value of silver, which it does.

It dont matter to you, but thats nothing more than your opinion. There is others which will say that it matters you are allowed to farm silver by afking, Read some of the comment on this thread alone.

On topic to your last reply:

The moment you started commenting about how is not worth doing it because the real life cost outweighs the benefit, it tells the people reading that you believe your own statement to be true. Whether you care or not irrelevant. If you dont care, why are you stating your opinion?. Hence why i have hard time understanding:

^Again that is not true, just another opinion with nothing to back it up, many people dont value money that way. I mean there is people that spend real money on TP for costumes, so tech spending money for silver by afk farming in order to buy costumes falls on the same category.

I think you dont understand your own comments, in other words you are flip flopping your pov more than a hamburger at a fast food joint. They went from coherent to Summoners have a gold color so they are suppose to make money like squires type of statements.

You either think is worth doing or you dont. Third option being you do not care.

You cant say i dont care, think is not worth, and do it yourself, then follow by saying your statement dont contradict each other. You can do what you want, but this dancing around is pointless and a waste of time.

This is why i believe is worth it:

Free easy to make silver with no CONS, btw i do not have or care to run AFK farmers, even though i have access to 3 powerful computers than can probably run 3-4 clients easily with enough bandwidth to run my main account at 60FPS. Again, i believe is a benefit that generates raw silver with no CON. Having the pay $5? more on the electric bill means nothing.

What.

Idk how many times I have to say I didn’t say it wasn’t worth participating in, but that I was only pointing out the electricity costs more than the silver you gain. There’s actually a huge difference between these statements…

Nothing to back it up? How about the value of silver that bots advertise for in towns as well as the cost of electricity and first hand experience with how much silver AFK necromancers pull in.

I would perhaps be more inclined to agree with you if you didn’t claim that I stated something someone else in the thread stated.

But why does this matter? I have not once given my stance on this. I’ve only (in relation to exclusively this current discussion) pointed out the facts about AFK farming, not whether or not I think AFK farming is worth it. However, to point it out for the first time, I go more for the third option - I don’t care.

Nice, I’m glad you find it worth it. However, none of what I said when I came to this thread was meant to show my stance or present any arguments for the value of AFK farming until the two of us started discussing it. You taking my posts to mean this is either 1) My poor choice in wording or 2) your decision to assume what I typed meant something that I didn’t say.