Tree of Savior Forum

iDreamy's Guide to Scout C3

from my experience, my cloaking majority is for exploring map and boss rush, with lv 9 i can reach boss A or boss B in dg130 with only 1 cast. i rarely use perspective distortion because my role as DPS in party, not support.

personally iā€™m gonna get cloaking to lvl 7, seems like a good lvl.

Havent had time to read or post here the last 2 wks, took that new scout to lv 243, archer3-scout3-falc1 (mergen at rnk8). It is very VERY underwhelming in comparison to my lv 273 archer2-ranger1-scout3-rogue1.
I can now say from actual experience, not theory crafted nonsense that archer3 is basically a waste of time, twin arrows is absolute garbage unless you donā€™t know it is, all these people singing the praises of twin arrows donā€™t have other builds to compare the damage to. My feint+barrage does 10x asmuch with 1 overheat as all 5 overheats of twin does, and yes I have my twin arrow attributed, currently at 60.
Anyways just wanted to update the people that have been reading this particular thread over the last 3-4 months, donā€™t be in a hurry to roll new scouts, stay with your idreamys, this ā€œnewā€ scout meta people were theory crafting is a j/k.

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Told you so :confused: that A3 isnā€™t that good.

Just as I thought lol, and I was likeā€¦ oh shtā€¦ did I messed up my build again? do I have to re-roll again? I dont wanna do this crap sht quest over againā€¦ sighā€¦and with all the issues our version had. Good thing there some people testing different stuff in Kr

i thought you were building another high dex archer 3 scout 3 musket c2 all this timeā€¦

The stat allocation wasnā€™t a problem, I did go full hybrid, splitting the STR and DEX evenly. Originally I was planning on musk at 7 but decided to go falc at 7 to give myself some actual aoe with circling and multi-shot, and later circling with homing arrow (mergen), either way though regardless of what you choose at 7 archer3 is just flat out underwhelming compared to the ranger/rogue splash.
I do not put any stock into peopleā€™s opinions on the forums though, b/c they are all just guessing, or only have 1 build with nothing tangible to compare it to, I had seen many people rave about twin arrows damage and its healthy amount of overheats but its a joke, the extra 5 lvs on multishot and swiftstep are nice but really not needed, its hard to safely get off a fully charged tier15 multishot in the heat of battle.

my main take away from having multiple scouts now at 240-280 is this, the Koreans have the stats figured out, hybrid is the way to go, full str is just not realistic and limits you in damage and survivability, t7 greens gems, double sissels, a max peta, a manamana and red veris gloves still wont get you 100% crit on a full str build, and your evasion will always be subpar, split your str and dex evenly, especially with the rank 8 skill damage otw

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Iā€™m planning to make this build, but not sure itā€™s good or not

since you said falcon is underwhelming, what about musketeer/cannoneer?
Iā€™m just wondering if I pick rogue, what class should I pick at rank 8?

swap out falc for rogue, just roll the traditional idreamy version scout and slap mergen onto it at rank 8, you will want to be able to precharge and capture your flare shot and arrow rain (mergen), you only go falconer on an a3 build without ranger

how about iDreamyā€™s 3STR:1DEX? is it still compatible with rank 8? or 1:1 is better?

if you can get 7-8 WereWolves card 10* then 3:1 is fine.

but the lack of evasion is still not fine (ą²„_ą²„)

I donā€™t think all that evasion is necessary in pvm. A build with 3:1 STR DEX should give you nearly 80% (dodge rate cap) on most case scenarios using proper evasion gear.

To dodge a Red Ticen (lvl 275 mob in maven) with 80% dodge rate at lv 275, you need around 1k evasion. My lv 275 Kabbalist who has 0 points invested in DEX can achieve 660 evasion using Shade top/pants and a Superior Bandit Boots with 2 lv 5 green gems (around 34% dodge rate).

An archer using the same setup at same level would achieve around 700 evasion due to archerā€™s natural evasion bonus. Using swift step lv 10, you would get that up to aprox 800. That means you would need around 170 dex to get to 80% dodge rate. Iā€™m not sure how much dex a 3:1 build would have by level 275 (as Iā€™m not that high yet with my archer) but Iā€™m sure you would have at least 120+ dex which would achieve somewhere between 70% and 80% dodge rate. A 2:1 build would surely be able to hit the cap.

Good to know, I was almost making one just like that. Thanks for the input.

Iā€™m unsure why people take Archer C3 for late game builds, but there is close to no situation where an Archer C2 Ranger C1 variation farms the 145 dungeon faster.

Thatā€™s where the mentality of Archer C3 came from for numerous people including myself, and itā€™s demonstrated in practice by some players in iTOS and many players in kTOS.

Itā€™s generally understood that Twin Arrows falls off very hard when continuing past 200 content. Itā€™s weaker than Barrage at close range but doesnā€™t interrupt movement, has higher damage than non-bounce Split Arrow, and much higher overheat than Barrage as well with half the cooldown.

It excels at killing low-mid level content stragglers, but does so better than any other skill at those ranks.

Falconer is almost exclusively for Circling + Koochaksal as well, since that combo wonā€™t even leave anything behind for Multishot afterwards, for 145 clearance anyways.

very false
i got an archer 3 scout 3 musket, my twin arrow makes really great damage and musket damage a lot more than feint+barrage
ofc taking falconer at rank 7 will ensure a sh1tty build, but i believe ktos builds more than a random 1
rogue mergen is not as strong as falconer mergen
and rogue isnā€™t as strong as musket c2, musket is getting a 100% additional damage buff in addition to its 400% scaling, pretty sure it outscales your nice and pretty feint+barrage.
the only thing idreamy build show us is his bossing damage, not his clear time
people who went archer 3 scout 3 have clear times of 10-15 minutes, i have no proof that idreamyā€™s build have shorter clear time than that, which is i love my archer 3 scout 3 musket.
you are forgetting that rank 8 exist, and that falconer mergen is a lot better than rogue mergen
basically the new meta is based on korean videos rather than a wall of text, videos are more convincing, you see " i tried it and i say its bad" doesnā€™t really prove us anything
show us why its bad, compare the 2 builds, take videos of both clearing 145 dungeon with equal gear.

I pick ranger for easy early leveling

so a2>ranger>falcon isnā€™t good? why must a3 to go for falconer? the only benefit from a3+falcon combo is lv 15 multishot + circling, which is multishot with full charge is hard to use coz often interrupted by mobs, we ended up using this skill without full charge, so I think lv 10 multishot is enough?

and actually my reason to pick falconer is for :

is a2>ranger>scout3>falcon>mergen still not good?

i just donā€™t think there is a reason to go ranger if you arenā€™t planning to be a rogue, but honestly as long as you get swift step attribute from archer c2 it doesnā€™t really matter
swift step might help in dungeon clearing time though, and multi shot lvl 15 is pretty strong honestly, the difference between lvl 10 and 15 multi shot is like the difference between lvl 5 and 10 multi shot which is big and it helps vs elite mobs, multi shotā€™s attribute is very cheap and my mutli shot damage reaches 4-5k per tick with a high dex build.
Think about it like that, lets say your mutli shot damage is 3k
with a lvl 10 multi shot your damage will be 33k, but with a lvl 15 mutli is shot your damage will be 48k, and of course the higher the damage the higher the scaling.
If you arenā€™t planning to go rogue and plan to be a falconer, keep in mind that a lvl 15 multi shot+circling is very deadly.

Itā€™s no problem if you wanna go Falcon/Mergen with A2R1. Your Mergen skill will stronger than A3 by 10% with steady aim.

A2R1 > Multishot 11hit2 + Barrage 5hit3
A3 > Multishot 16hit*2

A2R1 > Boost all Mergen skill+(R9-10) with Steady by 10%.
A3 > Boost Evasion, move faster when use mergen/scout skills.

A3 Have Twins arrow as filler

I play A3Scout3 but i not againt A2R1Scout3 Idea itā€™s also good path.

sorry done posting here, half the reason I havenā€™t in a couple wks, the threads just know it alls with no actual experience playing an idreamy scout 3, pointless to even post anymore b/c its just 17 ā€œtheory craftersā€ saying the opposite of whatever you type, this thread went to shi* when dreamy quit, take care