Tree of Savior Forum

Ideas for death animations of monsters 🐯

I think that the explosion that occurs when the monsters die is very boring. So, if you have any idea, share it here! :grin:

When a Hanaming die, it could bloom:
[quote=“jgfms, post:2, topic:123289”]
Most living creatures could just fall off dead with a little grief, anything is better than exploding into rubbish.
[/quote]indeed

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Most living creatures could just fall off dead with a little grief, anything is better than exploding into rubbish. I have some ideas:
Saugas could lose their life force and slowly dismantle into little blocks.

Tamas could hatch like eggs and show what kind of creature is inside them. (image didn’t load)

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wow, very good idea for the Saugas, i liked it :grin:

Hiya, I will forward your suggestions to our dev team and see what we can do :smile:

Thanks for the feedback

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When yo see game at first time - you were thinking that death animation here is greater than in other games.
Satisfaction feeling depends on your perosnal particularity. Some ppl will never be staisfied.
That how it works : D

2 Likes

i know. it’s just that the death animations don’t need to be equal in all monsters. I don’t have any problem in how it is now, just find it boring.

Kepas could be cut in half:

1 Like

if anything, an ability to turn off screen shake during monster explosions would help a lot.

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I like the idea of unique animations for certain monsters. But the exploding animation is also very satisfying and makes grinding fun.

i like the exploding animation just for some monsters, the Malstatue for example, a statue exploding in pieces have logic, a Vubbe not.