I don’t know if something change on last update, but now all Cryomancers on my server learned that they can use Frieno’s Set effect on Ice Walls to absolutely demolish their opponents with a HUGE AOE fixed damage ignoring their mdef.
Frieno’s effect can be actived multiple times on other skills like YingYang or Katadikazo, dealing even more damage than the skill itself.
Mages don’t even need a weapon to deal such big damage because the effect do fixed damage everytime.
In massive pvp scenarios like GTW, Gemstone and Boruta, all meta it’s already being defined and monopolized by this class (Cryomancer / Psycokino / Omnyoji) and now we see many ice walls all over the place pumping frienos aoe effect all time, causing massive lag and unbalanced defenseless damage on everything.
The nerf hammer came to many classes on episode 11, but the REAL problem still here, untouched, gamebreaking the boring pvp content. That’s my feedback.
What do you guys think about this interaction on current meta?