IDK what her gonna try (because I don’t understand kr lang lol)
but From VID
base 1189 > 19429 dmg
base 1191 > 19684 dmg
base 2124 > 28746 dmg
base 2219 > 29162 dmg
I think it’s on T2 like butt stroke. because dmg multiply a lot.
IDK what her gonna try (because I don’t understand kr lang lol)
but From VID
base 1189 > 19429 dmg
base 1191 > 19684 dmg
base 2124 > 28746 dmg
base 2219 > 29162 dmg
I think it’s on T2 like butt stroke. because dmg multiply a lot.
It seems to me as well.
Base on her/his various videos.
Hitting zaibas at 4.2 - 4.4k results in hitting about 36.9~38.5k on storm calling it’s almost 9x @_@>…
( i assume the transform have something to do with it Storm calling (+DM+Stone hedge) is level 7 x8 mod)
If it is applying to bases before defense.
it pretty much means it will hit even more. Which is unlikely in this cases (basically take a normal zaibas * mod instead of zaibas * mod - defense.) Damage differences is siding to the first one.
Just need a taoist to test on a 2.3k mdef with 2k or lower magic we will know 
INT 794
M.Atk 1189 Damage: 19429
M.Atk 1191 Damage: 19684
Mob: Blue Lapasape
MDEF: 283
In case [Zaibas] level 15
( [([356+794] + 1189) * (100% + [Base Modifier])] - {283 + [Elemental Resistance]} ) * (100% + [Common Modifier]) * (100% + [Enhance Modifier])
In case of [Elemental Resistance] = 0,
this statement can be true coz [Poison] type mob doesn’t get decreased/increased damage from [Lightning] type attack.
But in case Elemental Resistance is another plain sub-stat like [Critical Attack] and differs from [Element Type]
it will be false, due to we have items and skills that provide specific Element damage increase/decrease.
Paladin’s [Resist Elements], [Dhrag Necklace]. So in this case we don’t have information for Blue Lapasape [Lightning Resistance].
In case [Storm Calling] is a T2 / [Common Modifier].
( [(1150+1189) * 1] - 283 ) * (100%+500%) * (100%+[Enhance Modifier]) = 19429
In this case we still have unknown variable as [Enhance Modifier], it represented as [Zaibas % damage Attribute].
But we can calculate Attribute level
19429 / {2056 * 6} = 19429 / 12336 = 1.57498378728923
So modifier is 57.49% let’s round it up to 58%
We have second test with different M.Atk value so we can calculate if it’s true with already know [Enhance Modifier].
( [(1150+1191) * 1] - 283 ) * (100%+500%) * (100%+58%) ?= 19684
But as a result we get 19448 != 19684.
So one/all of our statements are wrong:
In case [Storm Calling] is a T0 / [Base Modifier].
( [(1150+1189) * (100%+500%)] - 283 ) * 1 * (100%+[Enhance Modifier]) = 19429
We still need to calculate [Enhance Modifier]
19429 / {(2339 * 6)-283} = 19428 / 13751 = 1.41284270234892
So modifier is 41.28% let’s get this value for the second test
( [(1150+1191) * 6] - 283 ) * 1 * (100%+41%) ?= 19684
19445 != 19684
So one/all of our statements are wrong:
But both values are quite near each other.
If [Common Modifier] 19448
If [Base Modifier] 19445
It’s hard to judge until we test it on a 2.3k mdef or draw on magic attack. Like those Rublem in TSC floor 3
that is the clear part where where base mod will excel. as compare to T2. and up
( i have a 2.3k magic attack meme and i am still hitting 1 due to 3-4k mdef mobs lel)
Well actually it can be tested on any values, except it need to be [Your M.Atk] < [Mob M.Def].
Or just get info on the [Zaibas] skill level and [Zaibas: Enhance] attribute level.
Then we can get is it T0 or T2. Wrote a comment under the first video, hope i will get answer.
Which is why it’s hard to judge until we have mobs that has higher mdef than your magic att thus why i said test it on a 2.3k mdef. lel
( cause it’s generally easier to find stuff around that mdef level versus ur nekkid no rod character)