Tree of Savior Forum

I predict an announcement of iToS dropping F2P within a week and a half

No, you meant it figuratively, as in a figure of speech. The literal application of dense applies specifically to material properties, i.e. the density of an element.

“Dense” as pertaining to intellectual inadequacy is a figurative use of the term, not a literal one.

Oh, you went to college? Heh.

http://www.dictionary.com/browse/dense?s=t

The second definition is exactly what I stated. I’m going to guess that you believe you know better than the dictionary as well though. You are simply the epitome of an undeserved ego and one day I hope you realize it.

That definition is a figurative one, not the literal one.

Dense originally meant nothing more than density as a property of matter. The figure of speech you’re using resulted from the idea of an individual’s mind being too dense for new information to penetrate - this figurative concept is derived from the original or literal definition of density as a material property.

edit: Dungeon popped, you’re no doubt going to demand citations, that’ll have to wait about 20 minutes.

You win the award for most ass backwards comment ever! Gratz! It does keep out people who weren’t going to support the game anyway.

I’m almost impressed. Usually when people are called formulaic, they at least make an effort to try and not fit the exact stereotype. It would seem your ego has blinded you beyond all reason though. I even made certain to not point out your numerous grammatical errors because I know how fragile the pride of the average person can be and it would just lead you to getting angry.

I see now that you simply cannot be taught. That saddens me in a way that you’ll never understand. I won’t be replying to you anymore; it’s futile. I simply wish you good luck with your life as you are surely going to need it.

Spare me the sanctimonious claptrap and google “literally dense”. You’ll notice all the hits relate to material properties, except for when literally is used in the context of literature - but that has nothing to do with our discussion.

Here, I did it for you:
https://www.google.com/?gws_rd=ssl#safe=off&q="literally+dense"

Surprise! Click that link to discover you were misusing the phrase.

I wouldn’t mind grammatical revision. I tend to abuse hyphens and semicolons. I wouldn’t accept it from you, though. I mean, you don’t even know figurative from literal. Half of your recommendations would probably be false positives.

Personally, I am all up for B2P with cash shop token effectively sustaining revenue like a sub-based MMO.

However, I’m not delusional enough to think this would stop bots. They’re all over sub-driven MMO. It has never driven them out. Why? Because in the end, they still profit regardless of any pay wall.

That said, I vouch for continued B2P for the sake of the community. I honestly think F2P will open the floodgates to the toxic F2P players. Then, you’d have 2 problems: bots and toxic players. They’ll just ruin the experience for me.

I dont mind B2P but without adjusted regional pricing, I cant see myself buying any TP anytime soon.

I buy all 3 of the pack, which I think still ok Price for a good MMO game
but without regional pricing
The pricing were to high, even though I still technicly can afford it. the money better spend elsewhere

Kinda hope IMC reconsider their price

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I called it too soon. But I still called it - it’s coming, kids! The writing is on the wall.

Neither B2P or P2P will stop gold sellers or BOTS, you can find a LOT on every server in games like WoW or FFXIV… actually nothing can/will stop gold sellers… just make their life a bit more dificult by trade restrictions and fast-constant Ban Hammer (for both sellers and buyers)

Complete trade restriction to F2P players without token was a great solution/messure but ppl was whining and they change it. PPl whine a lot in this game about many many things

Anyone that says B2P makes it less P2W hasn’t played BDO.

It’s becoming the norm to release B2P games with a cash shop, the devs are making bank off these games.

Also if it went B2P they’d have to make every account made so far free, or else there would be a MAJOR outrage from those that invest a lot of time that won’t buy into a $30 or so price tag.

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In it’s current form ToS will be condemned to life support either way.

First they need to fix a plethora of issues, namely finding a team of staff members that actually give a damn.

yeah thats another one of my gripes with BDO. you cant get costumes period on that game without cashing. and you want costumes. i mean the whole game is centered around grinding. so you want that Combat EXP/ Life EXP + (not sure about Skill EXP)

And what the heck is with the pet system? you gotta feed the pet, okjay thats understandable. but it doesnt pick up loot like most mmos. in bdo it takes its sweet time, and even with 2 pets on that game i felt i was spamming “R” more than i was attacking enemies. why is it a thing anyway to have to pick up your own loot in mmos? FFXIV got the right idea when it comes to that. it drops, it goes to the people with credit on the mobs.

Stopping botsellers with the model ? in what world do you live? because is not mine. World of Warcraft has bots and it’s one example of a hundred.

I’m not agains’t the B2P model. P2P?.. ahahahahhaha yeah, try it XD

It’s like you people cant read.

But Ill expand for you.

I’ve macro’d/botted for most of my MMO career, and I will say that you will not, and cannot stop it in code. There are far too many tools and very talented programmers who gladly spend months of their time ripping apart any game to abuse it and potentially profit from said abuse. Stopping it in code only gets you in trouble with legit players, all you need is a few keys things combined.

The game needs an upfront cost, the bigger the better. B2P is a decent way to combat this, $60 is a good reason to not bot/macro for anyone.

Get in-game support and lots of it. If things are slow they can run around and help players or do GM events, either way your actual players are grateful.

Create honeypots. Bots are very susceptible to getting stuck on things like instantly respawning monsters or bugged mobs. Many things like this are completely ignored by real players.

Data is your friend, keep metrics on items, gold, exp. Where people are getting levels, what monster they are leveling off of, etc.

This all comes back to #2, you absolutely need a huge in-game presence for any macro/botter to take you even the slightest bit seriously. And if your game is F2P it’s the bot’s world and you are just living in it.

Its a combination of all these things together and even then it doesnt 100% eliminate them. We all agreed on that ages ago or should I say 100 MMORPG games ago.

But like he closed with

And if your game is F2P it’s the bot’s world and you are just living in it

Here’s some more useful info.
https://www.internetsociety.org/sites/default/files/blogs-media/you-are-game-bot-uncovering-game-bots-mmorpgs-via-self-similarity-wild.pdf

It’s like people like you have never played a game like FF14, ESO, BDO… well, any B2P game.

The gold sellers are there just AS MUCH as they are in F2P games. They make MORE THAN ENOUGH money to recoup their losses on buying the game. They also can corner the market (in their minds at least) due to competitors not buying the B2P game.

The ONLY solution is requiring something like a SSN to connect to the game.

I enjoyed the friendly banter between the genteel folks of the ToS community. If I was a referee I would declare victory for ridleyco, at least in terms of style and flair.

Because Bots are such a major problem in just about every Mmorpg, I have pondered about future solutions. One solution I came up with was for full-on VRmmorpgs such as what one would see in SF or Fantasy.

If a living breathing human being is a requisite requirement to be able to play such games, Bots would become a distant and fast-receding spectre of the past.

To actually ‘live’ the life of your avatar as if it were an actual reality;
would this not be the holy grail of gaming?

Until that day however, if that day ever comes, we need more realistic solutions. Whilst enacting due diligence to make the pain tolerable, I say endure for a couple years.

China will be embroiled in civil war among other disasters, and the vast majority of our bot problems will resolve themselves.

The above is my ‘prediction’ anyhow.

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I think just paying 0.01$ is enough to filter out the bot

Or maybe steam should have the thing like in app and play store where you need to pay a bit and the money will return to your account shortly after in this case steam wallet (im talking about a cent or a dollar here)

This will filter out a lot of bot because prtofit

if this game goes B2P i hope the tokens will be included as normal features. i kinda dont wanna do B2P and have to ever worry about a token again.

You already have those kind of maggots in here.