With the removal of regional pricing and the official announcement that IMC intends to use a high price “wall” to keep bots and undesirables out, combined with other the other aggressive anti-bot measures we’ve been seeing rolled out in a matter of weeks, it seems very clear to me that IMC intends to do whatever it takes to stop botting - even sacrificing entire regions of potential players.
I personally applaud this ruthless stance, and the recent activity has reinvigorated my interest in the game and my confidence in my full price USD purchase of Founders 1 - but no one needs to care about my opinion. It isn’t important.
What is important is a question: How will a price wall keep out bots in a F2P game? Doesn’t make much sense, does it? What good is a price wall without a price?
The change is going to take one of two forms:
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True B2P, with absolutely no access to the game without paying a universal, region-ignoring entry fee that is prohibitively high for most botters, or
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Trade of all kinds locked behind a wall so high that it effectively disconnects botters from the silver market. Think $20.00 USD to list anything, ever.
I expect the first option, obviously. It’s simpler, and more naturally solves the problem presented by botting because it eliminates their target sales demographic: People who are playing but can’t afford/refuse to pay the normal price of the fully featured game.
