Tree of Savior Forum

I need help with a Bullet Marker build

I want to build a BM, specifically I want to utilize Bloody Overdrive, Mozambique, R.I.P., Smash, and Full Metal Jacket. I’m not sure how exactly that should be statted for yet, but I’ve run into conceptual issues with the theorycrafting I’ve done behind some of the builds.

Initial Questions:

Q1. What is the prognosis for Outrage? I watched some videos on it in action, and it seemed to have very small AoE range, appeared slower than running shot AA, and seemed to prevent doing much of anything else for its duration. I’m not really sure what its for I guess?

Q2. Does DGS actually do anything with the skills that require DGS in order to use? Or is it just a thing you have to have on, but it has no other actual role?

Here are some builds I’ve considered, and my concerns with each of them;

  1. QS3-Appr-Wugu1-Rogue1-BM3

This build was supposed to emphasize AA. I’d have Manahas set bonus, Zhendu, Pardoner buffs - and would have 4 lines of damage. Running Shot + DGS would result in hopefully high single target damage/bossing. My concern with this build though, is that although I’m wanting to use the primarily stated BM skills - they have such low CD’s and so many combined OH’s that I’m worried I won’t be doing much of any AA at all between all of the skill spam.

  1. R3-Appr-Rogue1-A2-BM3

This build makes use of the universal nature of Steady Aim, as well as the Crit Shot buff stacks. It’s pretty straight forward I think - my only real concern here is that I already have an R3-appr-Falc3-Mergen, and an R3-appr-SR3.

  1. Suggestions? Something else?

So in summary, my concerns are really that going QS3 first will be redundant due to the inherently single-target nature of most of the BM skills I would be spamming, or that sticking with the AA side of it will result in not really making use of what I perceive as the “fun” skills in the tree.

Thanks for the help!

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Dual Gun Stance increases the damage of:
-running shot (both stack and crossbow scaling turns into pistol scaling)
-outrage
Both buffskills scale on attack speed (dex).
Yes outrage prevents the usage of all other skills for 10 seconds.

Bulletmarker is a self sufficient class.
Outrage 10s (30s cooldown) -> 20s to cast remaining bulletmarker skills + re-cast buffs (low duration on ranger’s critical shot and bullet’s tracer with attribute) -> repeat.

The KoreaTOS meta build is ranger3 archer2 rogue2 bullet3 to stack buffs on lower rank classes. Your r3 appr rogue1 a2 variation is similar and will do well too.

The other build I can think of which would fit bulletmarker’s skill cycle well is archer2 - ranger1 - wugushi3 - appraiser - bulletmarker3. Poisons are on high cooldown and high duration so they won’t take up a lot of bullet’s skill cycle time. Remaining ranks are buffs/debuffs. Wugushi’s attribute scales poison damage on pistol but poison cannot crit.

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