I really enjoyed grinding, espcially in the oldshcool Maplestory where it would take you up to 30 hours to get from level 30-45, just to get that new set of equipement and that new awesome skill you wanted. Each monster gave you 0.05% and you would be happy to get that much. It’s not for everyone, but some games did it and had pretty good success. For those who didn’t enjoy that, they would go to Ludi and do the overcrowded party quests which we’re pretty damn fun as well.
I played D3 recently with friends, they got me to max level in about 15-20 minutes, it was the most ridiculous thing ever ! Completly sapped the fun of character progression and made the big focus on item hunting, which is okay and all but when you spend most of the time doing the same old rifts, just harder and harder, to get that same item but with ancient attributes with that stats you want it becomes boring. And then again you can say you could have refused the power-leveing, but you just end up playing alone, which kills an MMORPG. For me there is a big difference between item hunting and grinding, and Diablo 3 has 0 grinding, even with paragon.

, but its bad too
.”

