Previously pointing adjusted evasion but skill in gameplay does not work very well.
Please raise my recommendation to your development team adjust skill range.
Companion should patrol small circle area nearby hunter only. Currently is move far as it can and we cannot focus to continue attack enemy like this. You may know if companion out of range skill not suitable hit enemy. also we lost SP and skill count (over heat) by mistake . This class consume high SP and waste of SP for none reasonable things.
For example if falconer calling does not work well , your won not lost SP and skill count (overheat). but green penguin stumble stand still in front of enemy after I use rush dog, cursing far from appropriate range . Now I wonder that bug happening because of extra attribute ( I have no idea and can not proof it yet.)
I am please thank you your team in advance if you raise this feedback to you team and work well done on ward.
@STAFF_Letitia @STAFF_Ines @STAFF_Yuri @STAFF_Ethan @STAFF_Amy