Tree of Savior Forum

Hunter fixed / nerfed (Rush Dog / Snatching)

Yes it is, and with the pet slot equips I can easily get well over 300+ extra damage towards my Coursing/Snatching/Retrieve.

Personally what I do for overall pet damage performance is to have high level evasion boots in the defense slots. With good evasion pets dodge a majority of bosses knock backs and stuns, thus allowing the pet to not mess up on rush dog commands or die as easily. Pets will always die to magic so not much can be done for that except to mount it and manually dodge them yourself. If you notice pets already have an abnormally high evasion rate on their own.

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well in the end i will keep rank but switch skills xd

Is it just me or does the pet now feel way more responsive in PvE? I can cast Snatching + Coursing right after each other even before the pet is at the target and both go off at the same time. Really nice against flying mobs in PvE.

they somewhat fixed targeting and some other shizz on hunters

guys i have a question. should i go str or dex build for a hunterc3falc3 class build?

Dex for sure. Most of your attacks benefit from critical attacks so you would want your crit rate to be as high as possible.

Was always snatching AOE damage? Like RushDog?

Yes, it’s always been an aoe ratio limited skill with a small radius of effect.

Hi, anyone knows why my pet is so slow as a Hunter c1 and the pet in C2 are SOO fast? in pvp my pet is realy stupid, always is far from me, when I use Coursing it fails 2/3 attempts, sometimes follow the target and when are in the range to catch him just stay close and don’t do nothing and sometimes it bug in the second round, I don’t see nothig of this happen with the pet of hunters C2, don’t know what make that difference, the only buff active in the pet C2 I see is the one to reveal Hidden players, that make the pet go more fast?
Or maybe is my terrible ping X_x
(obviously is not stamina problem…)

i have not encountered this problem with my hunters ( i have 2)

the pet follows you depending on your distance away from it. it runs toward you at some point.

your pet should be in range of its target before attempting to use the skills, otherwise it wont use it.

somtimes because of multiple commands, the pet doesnt execute it and hence you see them get near the target but doesnt do anything. whenever it does that, i try to use rushdog, afterwards it uses the first skill i casted beforehand (couring/retrieve/snatching). sometimes the problem persist to the next round in tbl if you or the pet dies before executing the commands

You did feed your companion, right?

you need to use /comeon every time you think the pet was stuck or bugued, or every time after a skill to be sure, the command will make the next skill work, bind the command to a key to make it easy

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Comeon?

IMC will not come on, no matter what we write/say.

huehuehue

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I don’t know if someone has tried this. But try to put /comeon on macro, then change the macro shortcut to one of your preferable unused hotkey via control setting.

I put my /comeon on ā€œCā€ button, so whenever a problem comes up, I just have to push C button and all the bugs & stucks are gone-by. And if I spam C button, the pet is following me right behind me, without any distance at all.

I hope this can help you guys, too.

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