Tree of Savior Forum

Hunter - Coursing and Retriever

[quote]Hunter - Coursing and Retriever

  • Companions and monsters will now be shown as intended.[/quote]
    Ok, probably they are showned properly now, but pet is still stuck in place, if it uses Coursing, until skill’s duration runs out even if target is dead long ago.

Edited:
Also, it’s hard to figure out, but if you use Coursing/Retriever in certain pattern (probably Retriever, while pet is stuck in Coursing with dead target) - pet will be stuck in place with dead AI, until you exit to character select/switch channel/change map. Packing/unpacking pet doesn’t help.
Retriever/Coursing/Rush dog/Snatching/etc can be used while it happened, pet will do it, but after that - it’ll be still standing in place doing nothing.
Using Pointing will (kind of) fix the AI problem for the duration of the Pointing, though pet will do some weird decision with targeting (well, atleast it’s not new for the pet).
But after Pointing AI runns out - normal pet AI is still bugged out.

I know right :frowning: I was so disappointed. Hunter/Falconer deserves more love and respect! loljk. DEVS NOTICE US PLEASE hahaha

You guys noticed any difference?
For me, here its worse. The pet is still stuck more time and easily.

Tbh - no, no difference.

none at all, pet is stuck more often than before. My pet won’t move the whole dungeon run. I had to stick with my archer skills. Sucks bigtime

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I heard the tales about the pet horrible IA, i just never knew that would be that terrible, the hunter skills sometimes is just a waste of SP, so many times it does anything… and when it does, pet stay in same place forever

I was watching some videos of KToS, it’s so smooth, now it’s just wait till they make hunter a nice class to play, without companions bug