Tree of Savior Forum

Hunter class Feedback

Hello,

I’m here to give my feedback on Hunters.

Hunters are very weak right now, and here’s why:

1- Coursing : If you lvl up this skill you will see your dog staring at the place where the mob died because your dog stays there until the duration of the spell finish. If you don’t lvl up you don’t have enough damage.

2- Bosses: Hunter have absolutely nothing to help killing bosses, Rush Dog will often hit a random trap, and after 10 seconds of the fight your Pet will die to some Magic AOE and will be stunned every time the boss attacks.

3- Pointing: I can’t understand why pointing doesn’t have a % based instead of a fixed number. At later levels it will be useless.

4- Weird AI: Hunter need some kind of skill that can control pet aggressiveness, so you can sort of help it avoid big AOE spells or something like that.

5- When it dies all stamina is gone, and you can’t feed it in dungeons. This need to change!

3 Likes

You can feed it in dungeons. You can’t feed it in queues.

1 Like

1 - Coursing doesn’t halt after the target is dead, that’s an issue that also happens to Retrieve.

2 - Snatching is a godsend vs flying bosses.

3 - Just have it at lv1 for the Fear attribute.

4 - Bokors, Sorcs and Necros also have that issue, the problem is related to the AI in general.

5 - You are not able to feed in queued dungeons/missions, however your pet’s stamina won’t drop to 0 when it faints.

I’ve been feeding my pet in normal dungeons since the game started. O_o There was nothing to fix.

I Said, explicitely ,that it didn’t work in queued dungeons. It works in normal dungeons.

Screw that. You got it, I’m deleting the previous comments to leave the important stuff in the topic.