As an old-school wanna-be MMO, this game fails terribly, how is a F2Player supposed to play a craft-based class where both trade and Team storage is behind a paywall, the market is locked to 1 slot with 48h queue to retrieve the money, or even transfer items between the craft-based character and the combat-based character? I really hope it’s just a bad start for this game and will get the tweaks it deserves.
IKR, everyone but a small 10% of people is complaining about this from way before the game went into his headstart… still no changes tho
I mean at this point you’re just preaching to the choir as @svalinn85 said but it really seems like IMC either doesn’t care enough to address it or is addressing it simply by ignoring it and hoping the problem solves itself.
It’s pretty obvious nothing in place is working. There are so many bots and so much spamming that the game is actually unplayable. Straight up fps drops as low as 0 and client freezing.
Thur far the only accomplishment to be had from the trade restrictions is to upset a lot of legitimate players.
Meanwhile gold sellers are all over this and they are still out of control. Honestly I wish at the very least megaphones were gated behind a level 50 character restriction. Hell I’d even be happy with a form of “instanced” local/general chat - One you leave and can no longer see once as you progress to level 10. Leave the level 1 bot spammers spamming to themselves.
I admire IMC’s desire to deter bots but the approach is terrible and its going to hurt the game, especially when it turns f2p.
Even when you DO pay you’re still ridiculously restricted. The shared storage reduces the potential of an item as if you traded the item whenever you use it, for crying out loud (so you’re not “sharing” your items amongst your own characters so much as trading it to them in a game where trading an item is limited).
And the token only lets you do 30 item trades a month! (and only items. No silver trading!)
And the market, whether you pay or not, will not let you withdraw silver from sales until 48 hours from time of sale has passed!
So basically it all stinks even when you DO pay, which is crazy.
This needs to be addressed by the devs ASAP. This will kill the game within months I tell you.
I feel like turned off because of this flaw.
I agreed with sonic.zx.
Free players must have more free in game.
Just ban bots 24\7 and it is no problem.
Ya I’ve just been playing since this recent launch and was loving the game til I tried to use the market and discovered this. Instantly lost all interest in playing this now. Haven’t logged back in since.
I agree.
What is the point of having a crafting alt? I can sell stuff and get equip for my main that loses 2 Potential due to being traded twice. Seriously. I can’t even make pots for my characters because everytime I do so it costs me a Trade point or w/e.
- The team storage needs to be freely accessible by all characters, with no restrictions and no potential loss. That is just straight up retarded.
- Why the hell is there a potential loss when trading things? Nobody will want to trade ANYTHING because the gear will be inferior to gear that is farmed by yourself.
- The auction fee is ridiculous, 30% for free players and 10% for paying ones? 10 and 5 % respectively sound way better.
- As I said there is no point going for a crafting class right now because your main character can not benefit from it AT ALL.
- Why the hell is there no way to trade silver? Why can’t I give my alts silver so I can help them pay for pots/attributes? Again, VERY questionable designchoice.
this needs to be addressed real quick. I won’t stop playing but people will eventually.
