Is it pure strength with a wee bit of dex?
Str/Con/Dex
3:1:1?
Is it pure strength with a wee bit of dex?
Str/Con/Dex
3:1:1?
I was gonna go 2:1 Stre/Dex
Not gonna bother with CON as I don’t plan on pvping.
Who know. you just suddenly popup plan stats on rank 7 class.
Hi go_hans_go,
I’m looking into making a Musketeer now, and anything you found out and tried on your own build would be greatly appreciated.
As for your question, if it is still relevant to you =P
What a lot of ppl think and what seems to be the best are full dex build, cheating the absence of str with headgear physical dmg.
I’m looking forward to knowing what you think. ;3
I reached musketeer last week with a high str rogue with werewolf cards build and I must tell you. Don’t. Go. High. Str. Musketeers have great one hit skills that do loads of dmg. You don’t need them to do a few K’s more, which is what pumping str would give you. You need enough dex so that you can do tens of K’s more and a lot more once newer and stronger skills come
i am so lazy to do a musket with all variant threads now. for now you can find most answers and disscusion under archer musket c2 what will you add thread. Musketer without crit is useless and the only exception that most can agree that only wugu musket is pretty viable with high str unless you want to depend on werewolf cards from rouge .
Con is useless at end game. still waiting for str revamp
Taking 1 circle of rogue can only give you up to +56% critical chance right now, or up to +70% at rank 10, but what about the last 44-30%? The loss of dps is huge if you take str instead of dex. I just resetted to full dex and am doing way more dps, having 10 10* werewolf cards
Also, I think people had agreed that str was irrelevant for wugus too for the same reasons as for every other class
You discounted party play. WW cards are more for general solo play or in unable to re position if needed.
With 0 investment in dex now you Technically can crit nearly 100% . The moment WW procs
You forget actually how much crit rate you can get up to with A2 + gear alone?
Do bear in mind with equips Musket will just use sissel instead of pada generally.
counting emengard musket (50 crit + 74 sissels + 14 max peta additional roflpanter set 46+25dex base bonus of archer + 75 at 330) + 1.25 for swift steps , + 1.25 quicken. If you do really need Crit rate there are still green gems. HEH. Main hand green gems are still useful. Since gurantee crits are more important for Musket then RED or yellow.
You can sacrifice 2 gem slots for green to give up Crit damage as you are full strength spec.
AAR is not really relevant to musket …Just get falconer for that…
if you count in solmiki which is generally the next to go to in a long term investment ->
solmiki adds about 140 base crit rate for the whole set which is is slightly lesser then rofl panter combinations.
Alright. Finally got some time to write
First, any build that needs you to drop yellow and red gems for green ones is a bad one. We all know how good the former ones are now, so green gems idea discarded
Let’s say you are rank 8, with 10 10* werewolf cards. That gives you a fixed +56% crit chance against 0 crit resist. So you need to somehow get that last 44% to excel over full dex builds because your added damage to normal and critical attacks won’t be enough if you don’t crit a pretty high amount of times (not to mention you won’t get even close to glass mole built musketeers)
So back to the 44% chance. Apparently, my line of thinking was wrong. It’s actually pretty easy to get to max crit chance with high str. The good ol’ formula is
44 = (Crit rate - 0)42/330
Crit rate = 44330/42
Crit rate = 346
Now let’s say you have quicken, you have monstrance and you have swift step. You’re equipped with double sissies and have a max peta. I won’t even consider Emengard musket and solmiki gear. It takes way too long to get to consider it for planning a build around it
So we have
346 = ((Dex + 14) *1.2 + 74 + 66) *1.25 *1.25
222 = (Dex + 14) *1.2 + 74 + 66
82 = (Dex + 14) *1.2
59 = Dex + 14
45 = Dex
Which, according to the stat calculator, is only 30 invested dex. That’s pretty nice. Also, not putting any dex would put you at around 90% crit chance if you want to wait until the Emengard which gives 35 dex
The reason why I still dislike STR is because it would give 540 fixed physical attack and 540 critical attack. You are trading any chance of dodging, any chance of having huge bursts with glass moles, any chance of being tanky against magic with nuaeles and any chance of using covering fire easily (because you will get hit while charging it) for +11k damage with snipe, +8k damage with headshot and +45k with covering fire at 100% attributes. It may look nice, but remember it’s completely useless without tank, chrono and priest slaves to buff you and make sure you don’t get hit while charging covering fire
I think it’s either rogue 2 or nothing for the evasion buff and higher sneak hit, but since I absolutely love my falc + musk (I’ve managed to snipe up to x4 targets at once which feels AWESOME), I just don’t see the point of taking rogue on a musk build. Maybe when new gears and Str revamp comes, it will be different but right now, I feel Str and green gems are pointless.
Edit: Fixed typo. 59 - 14 is not 55 but 45
I understand your point where you are coming from.
Monstrance is 1.3 of dex + 10
This is true regarding Fixed PD + Crit attack it goes up to 450/500 point. ( 1/2 Gem)
Dropping 1 Yellow/Red isn’t extremely as impactful versus not criting.
Since If we do add in calculation the only one that benefits off musketeer yellow/Red is only CF + Pen Shot. Due to glass mole interaction.
Why? Because Head shot and Snipe caps off at 200k per hit for now which is pointless adding any more via gems.
As for party play / solo play as a rouge i would say.
This totally depends on you. It’s more of a personal choice.
Same goes to adding str and using gear/skill build to compensate damage/evasion or Using Stats to compensate Skill and Gears.
Vice Versa works. Regarding Evasion. You can get as high as 1.3k evasion with just gear alone. Reason begin every one forgets about transcend.
Forget about solmiki. We will just stick to Lolpanther for now. Leather set is indeed obtainable as of now with a price tag of 120m.
It cost as much as a emengard musket. If you are that invested into a build it is infact actually drawing at the end game potential of a composition.
Any way but here comes the real decision point now.
Are you aiming to gear to teeth or are you casual playing for exposure?
If you are the Latter it is better to go General Builds than rouge 1 or even rouge 2. Since rouge play style is extremely conditional.
We tend to label this type of game plays. Conditional PlayStyle. Where one like to impose restriction or reminders to oneself while playing a character. It is challenging and fun to certain. It might be label as Hassle for some.
It diminish it’s purpose of this build, as KTOS players tend to go for maximum potential of a build drawing it’s best effects from composition.
Please do not follow KTOS and play what you like for general. Feel free to also visit my musket indept thread and add on points i missed which is still WIP.
I will get it done by today.
The reason why I still dislike STR is because it would give 540 fixed physical attack and 540 critical attack. You are trading any chance of dodging, any chance of having huge bursts with glass moles, any chance of being tanky against magic with nuaeles and any chance of using covering fire easily (because you will get hit while charging it) for +11k damage with snipe, +8k damage with headshot and +45k with covering fire at 100% attributes. It may look nice, but remember it’s completely useless without tank, chrono and priest slaves to buff you and make sure you don’t get hit while charging covering fire
what do you mean with the statements regarding bursts with glass mole, tankiness with nuaeles and covering fire? could you please elaborate for a noob like me?
i think bramia means because rogue1 need to equip all card slot with werewolf card *10 to maximize sneak hit potential, any rogue build can’t use any other card.
Just compare these for example:
IMO werewolf card only useful against many mob
for the covering part, because rogue tends to be high STR low evasion, when musketrogue charging covering fire, there is higher possibility it will be interupted by enemy’s attack.
is there any rogue fletcher build?
Pretty much This which we all do agree on various point some what.
Werewolf is pretty much only useful when you are in a situation where you are unable to face mob mass on the back and in solo play focus where boss immediately turn upon striking a skill or attack hit (stupid potatoes bear) for example
True. I don’t know why, but I always mix that up. Still, that would turn the 45 Dex into 42, which isn’t a huge improvement
Alright. I can agree with this
The big problem with that is, that build is too gear dependent and does exactly the same thing as regular dex builds with much, much bigger investments. At level 330, if you go with full dex, you get 1055 evasion with swift step. Add some white leather boots and you’re already at the same evasion you mentioned.
Then there’s the versatility problem. Since you already have enough evasion on a dex build, you can easily go with a plate set with yellow gems and aspersion, and laugh at any physical mobs, or even get nuaele cards, transcend necklaces/bracelets and laugh at magical mobs (a bit expensive, yeah, but so are werewolf ones). Rogue set on the other side can’t get nuaeles, so it’s doomed to get rekt against magic mobs no matter what, because musks can’t equip a shield (neither can any other rank 8 class that is not falc3)
At first I was planning to play the musk pretty casually, but then I started to fell in love with the gameplay and got it 7 werewolf cards, most of which are 10*. It already has a vienie musket +5 with 3 6* yellow gems, armor and bottom virtov plate with yellow gems, ibre gloves (for the extra socket) with scatter caltrops gem and a wind runner with blue gems.
The thing is, that gear gives the very same boost to a musk that does not have rogue in it (excluding werewolf cards)
Already did and it’s pretty nice. Looking forward to see it finished!
Since rogues need their card slots to equip werewolf cards, they can’t go for the bursts glass moles can give or for the nice tankyness nuaeles offer. Nuaele gives +Star% of your mdef, which is something no other thing gives you yet. It’s the mdef version of aspersion and is really helpful on higher maps if you like to solo.
What I meant when talking about covering fire was that CF needs you to fully charge the skill to cast it. Because of your low evasion, you won’t ever dodge an attack which makes it more situational to use. That is a big loss in dps imo
in reality actually no one forbid us rogues to use 8 glass mole and 8 nualles. it is just stereotyped that rogue best to use 8 werewolves
You’re right, but that only works for bosses and not when mobbing, and it also adds extra time to re-position. Add to that that you’ll always get hit while jumping from one side of the other of the mass of mobs and you’ll never really get to hit them from behind
this is actually what make rogue build more fun to play when bossing. well, win some lose some i guess
i am playing a dead machine gun build.
If circle reset do come i gonna drop A3 for falconer @_@ and i am all set.
A3 is kinda pointless… unless they buff it (at least for musketeer it’s pointless)
I have a solution with Money is power +10 sissels and max peta and 275% them LOL.
(you can hit 555 mdef each or more with this) it’s a nice number.