Tree of Savior Forum

How to stop RMT through the Auction House

Okay(take this with a grain of salt, I haven’t played the game yet), so here’s my idea, in the AH you put something on there for 4k silver, the next person puts his on there for 5k silver, well instead of having the person choose what item out of those items to purchase they basically “bid” on the lowest priced item, not knowing what the price is in the first place. Ontop of that the system will have a little window showing how much the previous item of that kind has sold for. So let’s say for the prices above I place 5k silver for the lowest priced one, I’m buying that one for 5k and not 4k, and I;m not purchasing the 5k one because that’s not the lowest price.

How does this stop RMT? Easy, if I was a RMT seller all I would need to tell my customer is put up an “apple” on the AH for 89,995,996 and I’ll buy it, this will stop that from happening. Sure there’s the occasional put this common item up that no one else is selling on the AH, but it’s a step in the right direction.

This is the step in the wrong direction, if they are going to continue with crap like this they might as well pull the market and trade as whole out of the game, and see how happy players are about that. Id wager the answer would be very unsatisfied.

Edit addition: On top of this IMC already has assigned prices for items, they tell you what you can sell your item for. So you cant sell a junk items for millions you actually need a item worth millions.

This is where you’re ignorant, this does a lot of stuff besides stop RMT, it also allows players to see the common price for items(stops them from getting scammed) and it allows players to “challenge” other sellers, it also slows down a lot of items from fluctuating in prices. It stops scams and keep the economy happy and healthy.

Honestly i don’t think you read what i said because you followed with.

Once again IMC has pre determined values for things on the market so lets use a hypothetical example of a item called apple.

Apple can be sold on the ah for 200-500 silver because its a trash drop.

People can’t get scammed because no one is allowed to over price the item due to IMCs enforced limits.

You can’t challenge other sellers because once your at 200 that is where everyone is.

Understand now?

Is exactly the reason why your proposed system wont work. There are just way to many possible modifications for equipment that RMTers can easily find the one without any competition and use it.

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I agree

But i also think our current system is flawed and needs a re design to punish the right people and get the innocent out of the cross fire.

Progressive Tax depending on the price?
Minimum is 10% (30% without token) until 1m and then it raises by 1% every 100k, so 2m item will be taxed 20%, 1.5m 25% etc up to 50% for item priced 5m or more (70% without token).

Numbers are arbitrary.

Im a fan of this system i feel it punishes the bots and minimizes inconvenience for legit players.

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Wont really work with modern RMT systems that hire real players (suppliers) to complete buyer’s orders…

well IMC’s excuse for limiting the market and trade was bots soooo yea this address that.

That damaging effects of a supplier base played by actual human beings doesn’t even compare to what bots are capable of. It’s like taking tiny squirt gun to a man already soaked by a firehose.

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Also if its a player controlled character farming then they shouldn’t be damaging or ruining other players play experience like a bot would.

they could complete all the storyline and then bot, or bot in-between. RMT site owner doesnt care where their silvers come from. And going through storyline aint that hard and actually benefits (future)botters as well - higher level monsters yield higher silver income.

I completely agree with you, but with the proposed system someone needs to manually do all those story quests. They can’t just bot their way to level 500.

Doing all the story quests only to get banned for botting will hurt like hell.

You don’t seem to understand how botters operate or why botting is so profitable.

Bot accounts are and will be routinely banned even in ToS. The reason botters succeed anyway is because there is no consequence to losing a bot account - they just automatically register new accounts which automatically go right back to where they were doing. An operator can handle dozens of bot accounts simultaneously with very little effort.

If the bot operator had to play each bot individually just to make it work, they would never have enough time in the day to even keep up with the bans. At that point they might as well just be a normal player.

They expect it to happen eventually so it doesnt.

The only way to combat RMTers is to actively monitor and punish both sellers AND buyers.

Did you read the my thread on the subject, that august linked? I included instanced dungeons, too, as part of the method by which players earn their right to move large amounts of silver.

Can you really see bots doing this without being noticed by players? They’d be essentially passing dozens of turing tests, each. That’s science fiction. Automatically saying “hi” at the start of each dungeon and using their abilities correctly isn’t going to fool anyone who asks them what color their pants are, or what their breakfast was.

You can automate anything automated. Any automation can beat any other automation. But automation can’t pass human intelligence without being a legitimate AI.

100% agree. No system will work without active GMs to hand out bans.
But if a botter can just create a new bot in a couple minutes when 1 of their previous ones gets banned, it is no big deal. Hell, you can even have a bot that creates new bots when your previous bot gets banned. It will be almost impossible to stop the steady flow of new bots.

If a botter needs to put in a couple of weeks effort manually doing the story quests - honestly, they will probably pay someone to do it for them - but that is still way more annoying for them.

They surely can spend 1 hour to manually solo lvl 50-90 dungeons to meet the quota and then continue their business.

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Yes but if they do that every bot was then a lost investment of significant time rather then just making another one and setting it to grind up they have to put in work every time.

So it makes each bot lost a larger loss