Tree of Savior Forum

How to stop RMT through the Auction House

First of all, these bot accounts, which can complete all of the game’s story quests autonomously, are building characters that can solo dungeons? That’d be quite impressive. Not impossible, but it’s less plausible than you’re pushing in this argument.

Let’s assume botters worked it out, for the sake of argument.

One thing I need to mention first is that having bots do the story quests will give them massive exposure to the player base, which will dramatically increase the number of reports generated. Their ban rate is going to be a lot higher than it used to be, because they can’t hide in the game’s corners on their automated march up to profitability.

Anyway, if I want to sell silver, and I have 30 bot farm, and they each get banned within 72 hours, and it takes me on average one hour to get all of my dungeons out of the way, then I would need to spend ten hours a day running my bots through instanced dungeons, if solo.

If you were clever, you’d say, well, what if I do them in groups of 4? So they’d need to multibox, too. And move each bot through its own set of proxies, so that GMs don’t catch the obvious by noticing that these clusters, who all have the same or similar IP ranges, all clear dungeons at the same time, on a predictable schedule. That’ll get them banned for sure.

Introducing a variety of proxies into the mix adds confusing latency issues, which suddenly make multiboxing a lot harder than you’d think, so now they’ve got to leave three bots at the door and only one of them bothers to clear the dungeon. That’s also really easy for automated detection to catch, so they’re going to get banned by the cluster before they reach profit, anyway.

Finally, I’d like to point out that, even if your system worked, and they had a 50% clear rate to profitability and the botter only had to spend, say, 4 hours a day manually playing each of his bots somehow, he’s only going to clear just enough dungeon content to be unlock useful RMT caps.

That’s going to present a clear and present pattern automated detection can flag accounts for. They just need to have a system that notifies GMs of players who play normally up to level 90 and then playing normally and only ever grind.

Humans don’t do that, but the bots will present these clear patterns.

but it doesnt prevent it. Even B2P games or P2P dont prevent botters as long as they have profit.

Too many variables and assumptions. Automatic systems CANT catch proper setup bot.

Also:

thats not what i said.
Also your system punishes legit market players that dont PvE much and just like to play around with numbers and items.
And you forgot about passive silver income from offline service vendors that are relatively easy to create and setup. You can even say that they are built-in bot system.

lol yea but your never going to prevent it 100% without removing all interaction between players.

Let’s say, theoretically, it took 30 hours to complete enough story quests that your bot could effectively trade what it farms.

If you had a 30-bot farm, since you have to do all those quests manually, you are putting in 900 hours to get your farm set up. If you are just a single person, that will take you months to set-up.

All of the sudden…

There goes 900 hours of effort.

Most gold-farms can be run by a single person. With active bans, this one can not.

Now, if you are talking about a coordinated “gold-farming” company, with multiple “employees”, they might be able to do the quests for those 30 bots concurrently, but it is still 900 hours of effort that someone is putting in. At that point it might actually be more cost effective to just pay someone to manually farm gold and ditch the bots altogether.

no one cares as long as there is profit to be made.

And we will never really stop those people. So why are we punishing legit users with these trade/silver restrictions?

Oh, I see what you mean. You never said it would be plausible for bots to clear all the story quests and dungeons. I apologize - that long rant kind of hinged on examining what would happen in that scenario. It was interesting to write in that regard.

Anyway, as for automatic systems catching bots, I agree that can’t catch them. At the end of the day even with all of my hypothetical systems in place you would still need human GMs looking through things like dungeon clear logs and ips to see if it looked like a pattern associated with a botter finishing up their bot’s farming license. Absolutely, that kind of thing will create a pattern - they’ll do it the fastest way every time with an abnormal group composition, with only the classes that make good bots. That pattern would be something detectable by automation.

But at that point you aren’t even detecting botting, per se. You’re detecting the behavior of an actual user. Even that can be done, but it goes beyond the scope of our debate.

Also, there’s only one kind of person who would want to play around with numbers and items and do no story quests or dungeons ever. An RMTer. So I’m 100% OK with them being punished by this.

Niz, you’re stretching this beyond plausibility and believability. An RMTer isn’t going to spend ten hours a day for ten dollars RMT profit. They’ll leave for greener pastures. After a certain point, there’s a better way for anyone to make money.

And that’s what my system is all about. It isn’t about stopping botting. No one can stop botting. It’s about damaging profitability to an extreme degree.

I’m just throwing ideas and counterarguments. There is no point in a debate if everyone agree on one thing, right?

Edit: Oh, btw. There was a tournament/race once on OpenKore forums - who can setup their bot better to reach highest level faster including job change quests… Thats about sophistication level bots can get nowdays.

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That’s true!

And I do admit my system would only support a GM team that was already diligent in catching bots. It wouldn’t work by itself. Gotta’ grab a shower now, so see you later!

Its impossible to stop RTM that’s like trying to stop a hacker you simply cant they will always work around the system no matter how many methods you try might work for 1 day but then they are right back but there are ways to curve it don’t ban them right away for one like everyone keeps suggesting the reason I say this is because the moment they know the bot has been removed they will make a new one but have some means to mute them or make there words become invisible because they will continue to spam yet if there words are invisible to everyone client side and they don’t know it that means there not alerted to the fact that no one can see there text.

But unfortunately that would also be worked around…