I don’t know why varuna compares my Doppel with his Templar. If he wants, we could both go stand with 10 elite mobs around us and see how long each lasts. I’m sure I would be able to last as long as him if not close. I mean, it’s not even possible for me to take that much damage from bees like in his picture; I would just evade it all. The thing is, I have damage on my character while he doesn’t on his Templar, even though we would be able to take the same amount? Now if we compare our Doppels, he will outright faceplant first because he has no evasion. His increase in HP compared to mine doesn’t even make up for the rate of damage he will take 100% in higher level areas in the slightest. Now, if he were to play a high evasion character he would see this, but he doesn’t. I’ve already mentioned this.
This is just speculation, but varuna’s doppel isn’t done Resident Quarter quests at 226. I was done them at 200. Could it possibly be because he couldn’t dodge and just took too much damage to complete them constantly dying? Just might not have gotten to doing them, or could be my wild idea.
So testing out, I sat in Evac with a mob hitting me 10 times. I dodged 9, took 1 hit of 1k damage. If this were a low DEX character, they would’ve taken close to all 10 hits for 10k damage. Now unless you have 10x more HP than me, you are NOT a better tank. Not to mention your damage is now garbage. Like I said, max HP is only useful against bosses or PVP. Just go into a Saalus mission and you’ll see.
And I’ve already brought up the thread maker is going Peltasta as I have. If I really really wanted to tank, I just throw up my shield and hold the C button. As compared to a build that CAN’T do this? Do I really need to sacrifice points into CON? As a peltasta that can block almost 100% damage? No. That’s not the way to go. It’s because I have shield guard I’m able to remain low CON, because what does Max HP do when you take 0 damage in the first place? Against magic mobs? I’d probably have a healer with me so I don’t even have to worry. Again, it’s all dependant on the situation and play style. Against a boss that does magic? Face it, all magic bosses at this point do wide AoE damage so “tanking” doesn’t even apply. Your party will still die even if you had all the aggro, so what’s the point with all of your points in CON? Not to mention you have crap damage to help kill it.
Of course STR out-DPS DEX, that’s the whole point of going STR. Not once did I say a heavier DEX build would do more damage than a heavier STR build. It’s just not a whole deal better. Nor is it viable at this stage of the game where survivability weighs a heavier factor.
So what’s the real point in choosing the build I went? In anticipation that a new class with a bunch more attack skills will benefit from Warcry/Frenzy/Deeds. That’s really the only hope keeping barbarian->doppel going. Otherwise, you would be better off making a hoplite->dragoon if you really wanted to deal better damage, but that’s off-topic.