So far I know of:
Cannoner: smoke granade
Hunter: Coursing, Retrieve.
Rougue: Lachrymator.
Are there more skills on the archer tree that don’t work on bosses?
Can anyone come with a reason for these skills to not work on bosses?
So far I know of:
Cannoner: smoke granade
Hunter: Coursing, Retrieve.
Rougue: Lachrymator.
Are there more skills on the archer tree that don’t work on bosses?
Can anyone come with a reason for these skills to not work on bosses?
maybe doesnt work YET, because this is not a final version of the game.
Archer’s full draw doesnt work directly to bosses
I’m inclined to believe that full draw works on bosses, just not the afterward “anchor” or link. Hunter skills for example, the pet doesn’t even go after bosses.
not sure about the grenade though.
So, what I classify as work on bosses boils down to: can damage, afflict an status, both or atleast one.
No, but a couple bosses (I forget which, a few quest ones iirc) can receive the FD status, as in, latch something else to them.
Many bosses that I know of are immune to the time bomb arrow knock down but not the damage.
They are also immune to flu flu universally (I think?).
afaik, full draw -50%def SOMETIMES works when you anchoring mobs to the boss thus i wrote doesnt work directly to bosses. It is not easy to fulldrawing mob to boss when you do bossing so i have not enough data to confirm this.
I have tethered a monster to a boss before, but it seems that it comes and goes with each patch, but I can 100% tell you that fulldraw’s damage work on bosses, the subsequent status are uncertain as they seem to patch that in/out with the seasons, I also remember being able to knockback bosses on one occasion.
But as I’ve described, what I’m looking for are those skills that can neither damage or inflict status on a boss. if a skill is able to do either or both of those things I’d classify them as “working on bosses”
But I guess that recording those skills that do one but not the other might be a good thing, keep things in a single topic.
Rogue’s Lachrymator, but I suppose that’s expected.
Also partly Sapper’s Collar Bomb, as it requires two or more targets for it to function. It does inflict the status on the boss, however.