A wait. This wasnt answered yet.
If i remembe rcorrectly and they dont change it.
Ash wood was around 200~300 silver.
And claymore around 700~900 silver.
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Anyways. Heavy shot is enough on level 1… full draw on 3.
FUll draw 3 for the faster level 1 load.
As the higher your level of some load skills is, the faster the early ones load.
Multishot 15 loads nearly as fast as multishot 9.
And if you only load multishot to level 9 … it’s faster then a true level 9er.
Weird, but true.
PS: Early Rank skills suck on Skill Atk … it’s pointless to take them to high in skill level normally. But some skills scale well later on, others are just for ability in it.
Stockade, scales well as triple hit!
Claymore is good, situational perfect against flying types.
Punji is good at level 1 and still only good at level 15, the damage comes from the attribute. Which is 50% of your atk to each monster that is hit by the thrown enemy(s). AND per enemy you flung at them … So 10 enemy flung around, everyone get’s 5 times your physical atk as damage.
Detonate, leave it level 1 xD… it’s nice to detonate some spells sometimes. But it wont do much damage (compared to higher level, your physical atk scales better then skill atk here).
Broom trap= level 5 is 200ish atk less then level 10. Duration increase trough attribute~
COllar Trap= good scaleing. Can be resisted …
Spike SHooter= Useless, totaly useless 120 seconds cd.
Sapper C3 isn’t that good xD. It gives you a bit more damage here and there, but no cd reductions or duration increases. Only thing it enhances well is collar trap ^^. Not worth for me atleast, when you look at the classes you could take instead…