@Pokart thanks!
Sorry I don’t follow - what do you mean when going against Sappers with the zone attributes?
My final distribution would be as follows:
I have another question. My current Hop3 distribution is as follows:
1.) How good is Pierce now in terms of putting it in rotation for general use (PVE/CM, Bossing, PVP)? Right now my rotation has no gaps with Hop3 Dop1 (Cyclone) Goon3 skills so I’m not sure if its worth picking Pierce up once I reset my skills. I really didn’t like it before due to the pre-cast and post-cast delay.
2.) I used to find Synchro only good for Murm builds. Is it worth picking for a Goon3 build now, considering it will replace something in my already full rotation?
3.) I find Long Stride now has improved in terms of damage but still crappy in the animation department. I’m yet to test it with a good weapon in PVP (I’m still lv.341 so can’t wear 350 gear yet) - is it worth leveling beyond lv.1? Or just leave it at lv.1 for the knockdown/escape utility?
4.) Spear Throw seems nice for picking up stragglers, as filler in rotation gaps, and the bind attribute seems handy in PVP but the damage isn’t that impressive even at full distance. I’m yet to test it with a good weapon though. Is it still worth leveling beyond lv.1?
Extra points from Long Stride and/or Spear Throw will probably go to maxing Stabbing and then the rest on Pierce if I have to.
Thanks in advance for your inputs!
CC @Remiri