So I’m really trying to understand how this “decrease AoE defense ratio” from circling works… Someone could try to explain? Thanks
In my understanding, monsters have AoE defense ratios depending on their sizes. 1 for small mobs, 2 for medium, and 3 for large.
Let’s say you have 4 AoE attack ratio from your character and there are 4 medium mobs, wherein each of them have 2 AoE defense ratios each. If you attacked them while they are compressed on one spot, you will only deal damage to two of those medium mobs; because it equals to your AoE attack ratio ( 2 + 2 ADR vs. 4 AAR )
While with Circling.all of their AoE defense ratios will get reduced to 1, which means that you can now freely hit all four mobs. ( 1 + 1 + 1 + 1 ADR vs 4 AAR )
Hope this makes sense.
TL;DR: Circling makes you hit more mobs.
I think I get it, but I thought that circling would decrease the AoE defense ratio and aiming would just increase the area where I could hit the target.
And just let me ask, some skills have a fixed number of targets that can hit, like Pheasant that can hit 15 monsters. Let’s say I have 3 Centaurus card lv10, so how would work in that case with +6 AoE Attack ratio + a fixed number of targets that a skill can hit (pheasant for example) + circling + aiming?
And what TL and DL means?
Circling does decrease AoE defense ratio.
Aiming does increase targetting area of a monster.
If a skill has a fixed number of targets, you cannot increase or decrease it.
While with aiming.all of their AoE defense ratios will get reduced to 1, which means that you can now freely hit all four mobs. ( 1 + 1 + 1 + 1 ADR vs 4 AAR )
@Cartd ^should be circling.
Oh, HAHA my bad. It was late and I keep mixing those two skills together. Thank you for correcting.