You made me feel like doing all the story quests I have since neglected since I started this game years ago. Omg you.
Story 5/10
Gameplay: 6.5/10
Art: 7/10 I guess
Music: 6/10 (music usually don’t fit into situation whatsoever)
Optimization: Absolute 0/10
Class system 10/10
Balance: 4/10 :^)
PVE: 8/10
PVP: 0/10 (unbalanced and laggy)
Drama on game still good 9.5
LOL. Good that you made them! ToS has awesome story!
Gameplay 7/10
Life quality has been greatly improved but still needs more attention. Desyn is still a thing and needs to be fix cause if not, implanting hard features that requires timing is impossible. Im looking at you too Archer LEAP.
Story 8/10
So far so good as a savior.
Art 10/10
The only thing that keep me playing this game.
Is art style and cosmetic, some may seem silly like those ugly knight hair but it add colors to the game.
UI 6/10
Improved but THAT weight scale bar just why why why…
Balance 3/10
Lovely owl statue doing more damage than sorcerer and necromancer when they are suppose to be specialized in summonings.
Sword having lower dmg than dagger/whhaaatt/
Shadowmancer being red class but have 3 attack skills while Sage a green class have 4 attack skills/whhaaaaatttt/
Rune caster and fletcher doesnt need to exist. What happen to the item require to use skill = more effect *cough cough dear inquisitors" And so appraiser. Insurance is a real solid evidence of “we dont know what to do with this class,”
Bloodletting removed when it is so historically accurate. And moving haste to PD because chronomancer shouldnt be able to speed things up.
So on and so on i’ll Be writing a 3000 words essay if i continue.
Unfortunately, no I have not yet done them… But with the passion and commitment you did with questing with yours, makes me feel like I could be missing out a lot on the game and may be bring more fun to the table than just endlessly farming… <3
Played at launch for a while, played for a couple of months year 2, have been playing now since November 2018
Story 7.5/10
Art 9.5/10
Sound Effects 6/10
Music ?/10
Character Building 8/10
Gameplay 6/10
Optimization 1/10
MMO World-feel 8/10
Economy 7/10
Gear Progression 5/10
P2W 2/10
Guild Mechanics 8/10
PvP 5/10
Overall 6.0833/10 lol
Story 7.5/10 - Some youth have their Savior Powers awakened by Goddess Dreams, the young protagonists help mend a broken world and face off against the demons responsible for a near societal-apocalypse. Cliches and mediocre translation (or script) vs fairly endearing quests and overall charm.
Art 9.5/10 - Considering the style. There are proportion and distance perception problems now and then with the 2D drawn art.
Sound Effects 6/10 - There are more than a handful (Wizard’s shield spell and Frenzy’s counter for quick examples) of very annoying sounds that are not produced well, but many satisfying noises as well. This is detrimental to players who choose not to have music during gameplay.
Music ?/10 - I couldn’t tell you because when the bland techno of Mage Tower came on for the first time, I turned music off forever.
Character Building 8/10 - Thematic Class System that is rewarding. I have 10 alts at the moment.
Gameplay 6/10 - The Topdown Dungeon Crawler feel is there, but the game engine’s performance is atrocious.
Optimization 1/10 - 1 point for continuing to slowly optimize SOME THINGS.
MMO World-Feel 8/10 - World Bosses, Pretty Zones, Large Zones, “Hunting Grounds”, Treasures, Job-Classes, Random NPCs, gimmick quests, hidden quests. Really good for a top-down.
Economy 7/10 - It is possible to just grind Silver to the top, but the market is influenced by the multi account endgame whales.
Gear Progression 5/10 - Oh man is it ever dumb. Possible, but not very fun. Endgame is rewarding in a sick and twisted way. Old gear or anything short of Unique/Legend gear is useless, save for a few niche Purple recipes (you don’t really gear up as you level and leveling is a chore rather than an experience). You’ll end up with alt leveling sets rather than having fun finding gear, which is part of what MAKES a dungeon crawler IMO. Then when you are all leveled up you can spend you time gambling to enhance your gear to compete with the whales.
Pay2Win 2/10 - Endgame is Adorable Gambling Simulator. Multi Account Whales present.
Guild Mechanics 8/10 - 1 on 1 Guild Wars (they don’t happen rly). Weekly Guild Territory Wars and Guild Territory War Boss (Boruta). Being in a guild is important in this game and that is good for MMORPG.
PvP 5/10 - Just needs more balance and optimization…lol…Pay/Gamble/Nolife2Compete
Because Optimization is the most important aspect of a game (for me) I have quit since August 2019.
Ohh okay! Well, I hope you enjoy the lores when you start questing! The plot ones are the Yellow. Some arcs that are part of the plot are in Blue or Grey, and features important characters. If you have any question about Lores, feel free to ask!
ToS has in fact many things to do. Its mostly about exploring. Most of players do Endgame, and the other part do Lores or other stuff. It takes time to focus in one area only, but as long as ToS keeps living, you’ll be able to cover all of the areas and enjoy the new contents!
The only things that keep tos alive for me is theory crafting builds and fashion.
After the new classes were released there’s now not much to do after playing around with it. The game costume/weapon designers seems to be running out of ideas so fashion tos is out. I would’ve continued further with the new partis solutions but after realizing it takes weeks to fill them I gave up and will just go on a hiatus again 'til something significant comes up.
Yes perhaps when I run out of things to do I should finish all the quest. After all I may be a completionist!
Wasted potential unoptimized game that exists to milk its already low community?
After the era of Ragnarok Online and the like, Tree of Savior arrived with great enthusiasm, a lot of “hype” and eager to try something new that handled old concepts. However, it was all a dream of Nobita (Doraemon), Ash/Satoshi winning the Pokemon League or Captain Tsubasa bad ending… rather a nightmare, the application of the F2P+P2W model and the mobile casino ruined how little decent he had left; currently TOS is less than a shadow of what we wanted it to be.
Graphics 6/10
The game wanted to attract with the formula of nostalgia, with nice almost-retro graphics and incredible art, but we all know how it ended. Instead of optimizing it for what you see, what you load / need resources to make it work, everything is full of details that nobody appreciates … because they are not visible to the naked eye. It could be that a 2.5D or 3D Cellshading cartoon / anime model would have been better than a 3D one that tried to mimic 2D, including day / night cycle, weather system, etc. Still, it is one of the few things that are good in this disaster.
Music and SFX 8/10
Sadly, it is the best of the game, after all the music was composed by those people of the Ragnarok Online era. Although in certain situations it does not fit, the voice of our character is annoying and many others are repetitive, it is definitely the only thing of which there would hardly be a complaint. Sadly, it is more viable and enjoyable to put the music on the player without playing the game.
Cinematics 0/10
This game lacks video scenes, does not even have as an intro or in important situations of the main story. It would have been very good with an anime touch, it would fit the style of the game.
Argument / Lore 3/10
Why a suspense to the interesting story of Tree of Savior? The main reason is the shameful localization of the language (not everyone speaks English and has to know, any product is enjoyed 1000 times more if it is in your mother tongue, or at least official), that reduces the score by half of the maximum (5/10).
Subsequently, the fall from 5 to 3 is justified by the intrusion of elements that are not typical of the game’s lore, such as most premium costumes (are there really Sailor Moon magic girls in the ToS universe?) And the lack of decision in the main quest, which invites not to be regaming and converting the level increase of a new character into a job rather than part of leisure. I don’t point out the secondary quest, many of them stupid (greetings savior, we need you to find us some stones to save the farm), otherwise it would be 0/10 in Lore.
Content 1/10
The first time you install the game and create your first character it seems that you will be able to do everything, but over time, maybe in a few weeks or months, you realize that everything was an illusion. Many maps, many monsters, many classes, … but basically, everything is about the same; Kill mass bugs to get your legendary orange gear augmented and refined 20 times.
It is supposed to be an RPG, and in the RPG there are more things to do apart from the part of killing monsters and that makes glue for the kind of players who like to enjoy it in a way other than the Chinese-grinding. In the end, you reach the highest level and do not feel like getting your super-gear, after all, it makes no sense and after that, there is nothing to do. They say that the goal of any game, beyond the profit of the company that manages it, is the player’s entertainment … I don’t see that in this, which is why I personally abandoned it a long time ago.
Controls 4/10
The controls can be configured, the same game allows the use of jostick, but everything is overshadowed by the typical system of shortcuts and the lack of a controlled and legal system in the game that facilitates the handling of the characters, especially when You end up with skill bars that you don’t know what to do with them because you don’t have any more fingers on your hands (I remember some online, like Lineage 2 in-game macro system, that game had this and it was appreciated).
Maybe it’s just me, but I miss the jostick of the old consoles, which with two buttons you could do everything without the need for more hardcore-style-fighting videogame combinations. The score is reduced by half, but loses an extra for problems in the form of bugs.
Gameplay -10/10
There are too many things to explain here, all of them negative and hardly any positive. I don’t want to repeat myself like a parrot the many messages in this forum, so I will simply put a 100% negative score. This link may help with this section, the main problem of this game may be here.
Total score 1.7 / 10, disapproved game, useless waste on your hard drive and a waste of time.
has an intro though Owo;;; when you create a new character it will even ask you if you wanna skip it owO
well, i am excited for the guild hangout customization, as well as the upcoming personal homing system Owo
i can finally go back to the days that i played ToS to relax and enjoy the view, to stop and smell the roses. i really wish that these lifestyle focused system can have a mutual dependencies with the current combat focused system. like a player sole playing for the hangout and homing system grants benefits to those who does raids and other adventuring modes of gameplay,
and vice versa, that in return, these combat focused players acquire something from their adventures for the lifestyle mode of players
though this system may end up with peeps not getting a full experience if they lacked players on either modes. it is a double edge sword. then again most players do need to join guilds to get the full experience owO things just have to start somewhere and i hope we can bring some new players from this lifestyle focused mode Owo
4/10
you may find it fun to do multiple cm, and buy costumes.
have you done Evoniphon-related quests? I don’t see quests related to him after Grynas quest story line
if you are an inquisitor Art: 0
@kurth_corpuz Most of Evoniphon info is found on books or side quests from Archer Masters, sadly. I think it was him who also helped Ignas to become the Head of the Schaffenstar.
@alex_rivera_a Not that kind of “arts”. I meant drawing, painting, design. Not skill arts.
Skill Arts didn’t even exist by the time I first commented here. xdd