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Hoplite-Barbarian new OP

#Hoplite-Barbarian new OP [THEORY]


So given with the new class progression Hoplite-Barbarian seems to be the new OP combo.

Savagery gives double attack effect on [stab] type attacks. Most of Hoplite skills are [stab] and their normal attack also is a [stab].

Finestra also increases crit rate + savergry crit attribute + aggressor crit + dex crit = alot of crit

Imagine stabbing with each attack dealing double attack.

Pierce will do 14 hits of boss monsters.

If player takes doppel at 6th rank it can ramp up double attack rapidly while hoplite skills are on CD.

EDIT video example

Yep it will be a pretty good build, but i’m not sure if it will be an OP build anyway, it got nerfed and will surely got nerfed again if they keep the new system. The thing is yep it will be a pretty great combo on 1v1. But in term of Aoe dps you won’t have that much with this build (except if you take enough ranks into doppsoldner). But anyway for pvp if you can one shot one or two guys for you team, it will help as much as if with an aoe build you’d make four guys at half hp.
But anyway if you get impaled by a Cataphract if the bug is still there, you become useless XD

Anyway each class you take will make you win something but you’ll lose something else from another spec.There are a lot of way to build yourself even for 1v1. With the buffs and nerfs of every classes it won’t stay OP for too long. And even when people say it’s OP by seeing some videos you can’t be sure it wasn’t just because of the class, you need to know the level of everyone and their stuff and their build to know if it’s really an op class (and see pvp videos with the new system too, which don’t exist yet :p)

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3 cycle archer is still stronger xD.

Multishot 15 (or 25 with DM), does so much aoe damage on a good spot.
It’s crazy xD.

Ah ah i didn’t look archer that much x) i’m always more of a melee type! i’ve looked at paladin + monk that seems to be pretty strong since you can combine them more easily with the new builder (one with 2ranks and the second one with 3 ranks if there aren’t a much more funny melee spec in cleric with rank 7th/8th)

Its not really Op please… Its not Op… Barbarian was very strong because Highlander two handed weapon attribute that gave 10% of Critical damage per atttribute level… Critical damage is much crazier than critical rate… I can easily say that Corsair + barbarian is even better than Hop + barbarian in dps but Corsair still have downsides… Also Savagery does not work with Stab skills…

You sacrifice a high tier class to gain a low tier class… If you go with Barbarian + Hoplite.

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And anyway even if it was OP imc games would nerf it so we don’t have to fear that much anything from this change. Personnally i still prefer the combo of hoplite+cataphract more than the combo of hoplite+barbarian. It’s just a matter of what you think is best and no one thinks all the same. There’s always contradictory thinking as well as identic’ss ones.

You sure about that? It’s working with Swordsman’s Thrust.

I don’t think it’d outdamage Corsair to be honest.

DM has diminishing returns past 15, just so you know.

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The basic barb3 doppel and barb2 corsair2 builds are still good. The new system has added barb/hoplite as a dps swordie build. I’m liking how things are turning out so far.

Just don’t sleep on Highlander3 barb1 doppel1 builds for max 2H mastery crits lol.

Finally someone else realize that because I see many people talking about DM to boost their skill to level 25 sure its possible but the Diminishing Returns makes it not worth it.There is a reason why classes can never go over C3/lv15 skills.Don’t get me wrong you can go over level 15 but the DR will hurt your build and your over damage.

For example let`s say lv 14 to lv 15 you gain 10 damage then from level 15 to 16 you will gain 1 or 2 damage.It’s not worth to go over level 15 where you can perhaps use your DM on something else or invest your points properly so you won’t go over level 15.You well gain more damage in overall if you invest your points elsewhere and keep in mind that DM at lv 10 will add +10 to any skills so you can focus on other skills to level up instead.

Why is everything that is not useless = OP?
What is wrong with some people in this forum? sigh

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I think their mentality is close to this:

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Dude compared to Highlander-Bar and Corsair-Bar no longer deal double attack during savergry with their basic attack if it doesnt deal stabbing damage. except of offhand weapon of Corsair which dagger deals stab damage.

Savagery slash attribute has been removed btw. So slash attacks no longer deal double attack.

(redacted)

Hoplite basic attack and skills activate savagery all the time. Bonus Hoplite has a shield. Spears deal more damage on Large monsters. Stabbing weapons deal more damage on leather armor.(mistake leather changed from plate armor)

[quote=“Karjalainen, post:14, topic:39664”]
Also its not crit damage its just 2handmastery only increases crit rate
[/quote]Crit ATK rate is critical damage…

What is the point of using two handed sword with Corsair?? Their main weapon are Subweapons… As you said Savagery still works with offhand weapon of Corsair… So stabbing is one of normal attack of Corsairs… Subweapon cancel and dual weapons make your attack stronger and much faster + Savagery critical increase your critical rate and double of your damage… Also the pirate flag skill increase your damage.

Hoplite is much much slower and less stronger than Corsairs because it does not use dual weapon and Subweapon cancel skills.

Stabbing weapons deal more damage on Plate armor.

That’s not true. Stab (or Pierce) damage type deal 50% more damage against Leather Armor. Hit (or Blunt or Strike) damage type deal 50% more damage against Plate Armor, this is the one you’re looking for.

And just for the record, Slash damage type deal 50% more damage against Cloth Armor.

Edit: Here’s the Damage modifier chart based on Attack Types and Armor Types in case you’re curious.

         Cloth | Leather | Plate | Ghost
Slash    150%  |   100%  |   50% |   50%
Pierce    50%  |   150%  |  100% |   50%
Blunt    100%  |    50%  |  150% |   50%
Magic    100%  |   100%  |  100% |  150%

Go down below if you want to see the graphical chart, provided by @Magnos.

Corsair main weapons are their main weapons not the subweapons. There are corsair builds that doesn’t rely on subweapon-cancel you saw that yourself in the videos you posted here, ToSG, and reddit.

Hoplite is slower true, but stronger is a understatement. As it relies on builds.

He used Subweapon cancel in his newest video and Corsair main weapon is Dual weapons… Corsair Can Use two weapon instead of 1… That makes Corsair much stronger than Hoplite in dps…

@harimaku FTFY
Steparu used Subweapon cancel in his newest video and Corsair main weapon is Toy Hammer. All classes Can Use two weapon instead of 1, because corsair has buff sub weapon cancel that removes delay from dagger attack. That makes Corsair 1 class out of the many swordsman classes.

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