it was just an example, with ff reach cap damage x2 its easy on every target and its only take 3 sec to do 6mil them you got blood suking blood curse and inervate to do a lot of damage everyone with more than 1mil of damage easly
it is barely the same for builds like shadowmance2 warlock 2 or warlock 3/ff1 but with more cd death times.
so there you got 3 builds who can easly beat you without count skills of ranks below 6 like elementalist and runecasters
also acher have 2 or 3 builds who easly can beat you, musketer 3 and mergen with ranger are somuch strong now. cleric have druids,exorcist,inquis,zealot and taoist everyone with a huge damage and shorten cd than fencer.
maybe the new attibute from fencer put them on the dps meta again but sait that its one of the top 5 its too generous but i give the poin that it is strong so because that i said that maybe its one of the top 5 dps class but its depend somuch on a lot of stuffs like the armor kind of the target and the cd/rotation management thats meand that they could lost a lot of damage to if they waste a cd.
also the attribute only works on fencer skills so you need to notice that concentrate adds a flat damage to the final amount of the hit. x2 with the new fencer attribute and also burst with others attributes, or that is what i remember when it was reworked, it was easly get almost 10k per critical hit just with base stats and no attributtes at lv15 so with fencer and those props its wil give over a mil on the rotation.