Sorry to make it confusing.
What I mean about block rate is how often will you block incoming damage while using cross guard with a 1400 block rate on a lv 200 pve / pvp.
And also thanks for the other answer.
I’m pretty sure it’s 100% additional damage on bleeding targets.
You guys will be so sad when you reach the end of road and realize you took a wrong turn…
Yeah right and I’m gonna reach 280 soon
Prepare to cry when it’s your turn to suffer 
This is spot on, I’ve used it a couple of times and I can certainly say that it is 100%
Its great that my post is wrong lol
Please enlighthen us with your knowledge. Whats your feedback on Highlander and what makes you say that?
This is a build I really wanted to try considering people usually go Barb or Fencertank. How’s your experiences with it?
I m lv256, not really high lv yet but i am starting to see all the dps swordsman or swordsman without pelt begging for a party and reroll due to being squishy, not being dps efficient enough at grinding.
basically its failed meta. Go watch all the earth tower video and storage/maven grind video.
Everything there hits for more than 2k dmg and its inefficient for you to solo. It is inefficient for you to take dmg because the monsters hp is way higher than you.
Here a list of desired class that people want at high lv.
Cryo, kino, linker, elem, warlock,pd, pelt, archer.
I never see anybody shouting looking for dps swordie for storage/maven grind.
All u see is lf chrono link healer pelt elem
Anyone here actually use Cross Guard?
So… everything we already know. Any inputs regarding Highlander in specific?
I do because it’s easy to time when using a controller and kinda strong early.
It’s ok i guess, i’m happy with my damage output and my tanking. The only problem are magic mobs, after getting absolutely destroyed by 20 Lizardman Magician i realized how much of a threat Magic Damage actually is so i decided to take the Cloth armor path and have 1 Glass Bracelet on me.
The only problem i have with Fencer so far is Septoille not having Overcharges and the cooldown, a 30s cooldown for that damage is absurd.
Yeah, going HL3 is better. You can get Pelt 1 after that.
anyone here still using moulinet after 220+
I find this skill is so bad with that uncancelable long animation with puny damage -.-
should just bump everything to crown and crossguard
@semajarchmage
Thanks for the input! Yeah, I think I will be going HL3 before taking Pelt.
Since you guys mentioned magic mobs hit like a truck at higher levels, would it mean putting points into SPR is needed?
it’s is good if your are partied with spear guys (or even archers i think? CMIIW) since it will double their damage whenever you block boss
If u have a cleric in your party, you should not worry too much about magic damage. A C2 cleric’s safety zone should be sufficient to prevent all damage on you (magic or melee) after a pull.
Team work is essential.
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Looks like one should only bother going HL if they plan on going HL3. is that correct?
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Do any of the skills scale well for later in the game post rank 7?
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Which skills fall out of rotation after rank 7?
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What other SW classes does HL synergize well with?
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What parts of the game does HL excel at?
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What exactly is HL niche in ToS?
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imo no, go for hoplite. or maybe barb.
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cartar, skull swing, crosscut, and skyliner what still in my hotkey now. lv 1 cartar does about 30k for me on plate monster. crosscut skyliner if the monster can bleed. if not then i just skyliner (i have about 40% attribute on it)
skull swing elite monster/boss. -
wagon wheel/moulinet/vertical slash.
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i went hl3 cor2 doppel (gave up on shinobi, that class is for masochist !).
maybe fencer is good for lunge? anyway highlander is trash imo. damage is mediocre, small range, small aoe, long cd. -
none from what I see. armor break and bleed skyliner for damage? luckily you can pt with fletcher or monk and let them bleed for you if crosscut cant.
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armor breaker?
really imc should give back 0cd skyliner. with that hl have nice dmg on normal skyliner, and op damage on bleed skyliner.
