@tampon if my AAR is 6 and i hit 20 monster with 5 ADR is not 6 AAR vs 100 ADR.
Is just 6-5 = 1 (i got aoe attack b/c pass enemy ADR) x 20 times.
so i don’t really get what do you mean with :
@tampon if my AAR is 6 and i hit 20 monster with 5 ADR is not 6 AAR vs 100 ADR.
Is just 6-5 = 1 (i got aoe attack b/c pass enemy ADR) x 20 times.
so i don’t really get what do you mean with :
That’s not how AAR & ADR work
There’s an explanation somewhere
later i will find it for have a better personal understanding.
So i can make more clear choice in falconer in or out.
It made a lot of changes for me
I have find it. is like:
you have 7 AAR and there are 4 Monster with 2 ADR.
7-2=5(1st AoE attack)5-2=3(2nd AoE attack)3-2=1(3rd AoE attack)1-2=0(NO AoE attack)
For the first 3 monster Multi Shoot lv 10 will hit 10 times on all 3. And simply ignore the 4th
Like @tampon say for hit many monster only by AAR need very high AAR. (like card that provide 10 AAR x slot)
Thx Tampon for have bring on table first real reasonable argument for consider falcon in build.
i was thinking about parthian shaft only 3 AAR base. there is any test with circling? with circling or high AAR can become a worth skill.
Why people keep saying ranger 2 is not worth?
It is as good as ranger 3 guys, given that bounce shot and spiral arrows are mediocre fillers at BEST.
You pick Ranger for barrage plus steady aim into meltis, and steady aim grows in a linear way at ranger 2 as well at 3.
And this is true on most of archer circles, u gain 1 good skill (steady aim in this case) 1 ok skill (barrage) and a lot of mediocre fillers that to be honest you could completely skip as well. In the end Ranger 1 is 5 wasted points, ranger 2 is 10 wasted points, ranger 3 is 15 wasted points.
Still, steady aim is the most retarded self buff in the game with meltis and worth ALL the circle fillers you can dedicate to it, especially if u want to et/solmiki.
Btw meanwhile clerics get immunity with leftover points, just saying
My main is SR3/Ranger3 and, let me say again, all is worth of ranger at any circle is barrage and steady aim, if u think ranger 3 is better then ranger 2 for that sh3t 2 extra kills u gain, u are wrong.
Ranger 3 is better then ranger 2 for +5% steady aim and that’s it. Ranger 2 is better then ranger 1 for +5% steady aim and that’s it.
See the trend? And still, totally worth it.
I have made my final decision.
Most solid build thinking to the future is:
a2 r1 sc1 ro1 - falc - X Mergen.
sincerly i think mergen and falcon destiny is bound.
i will go a2 r1sc1 ro 1 fal2 mergen.
the reason is, if mergen at c2 is still underwhelming i will go falc 3 and get amazing dmg for Aiming.
Aiming will deal INSANE dmg with arrow sprinke (also capture double arrow sprinke), same thig for flare, already know good combo in build scout falconer 3 and also here i can capture. Plus bonus to three arrow hoaming arrow and (maybe parthian shaft?)
if mergen c2 is good i can just take falcon c3 at rank 11. (c10 is for mergen c3) or if pick first falconer 3 b/c mergen c2 is underwhelming just end with c11 mergen c3).
in any case should be a very solid build for a very long time
Build Pro: A2 +25% Crit Rate Ranger 1 Steady Aim + Barrage Scout 1 Cloaking (Et utility + Pvp utility) Flare (Aiming Combo + capture) Rogue (Faint + Barrage Combo, Capture) Falcon: Circling, Aiming, OP automatic falcon attack Skill.
Mergen is mergen and had lot of sinergy with aiming + arrow sprinke or circling + hoaming arrow. also capture arrow sprinkle with capture
i think finally i can play without worry about build
hello, I read that you had chosen Falconer on one of your missing ranks, but as a Falconer, its either you go Falconer C1, or C3, there is no C2 because it really offers you nothing.
i’d rather suggest you get Rogue C2 for 100% sneak hit uptime or get Archer C3, twin arrows will be great fillers when your falcon+mergen combo is down. they do have long cd
i’m thinking to the future. And for sure i don’t plan to get falconer only at 2 but is for don’t waiste any rank i have to take it for now at c2 untill later i take it c3.
My build is dex, i need rogue more for faint + barrage combo and capture. Sneak hit is a plus for boss, but already having high dex is not worth go for c2. i dont use WW cards.
About archer 3 is a big mystake b/c i can take falcon 3 also at rank 9 and would mess up everything.
if mergen c2 is good and r 9 and 10 i will go for mergen will pick falcon 3 at c11.
with all the buff that low rank provide, and at c11 both mergen c3 and falcon c3 it will be very solid build.
Also if mergen c2 don’t get anything extra than jump shoot rapid shoot and the attribute for spread shoot for sure i will go falconer c3 at r9
Rank 11 Imagine Aiming + Circling + Hoaming Harrow + Arrow sprinke + Flare and double them with capture + new skills for mergen c2 and c3.
it will rock
Yes it would be amazing indeed, but trying to do everything by yourself seems like a mistake for the present.
Remember that you can achieve what you want through party play aswell.
Falconer auto attack with sonic strike is far from OP btw…
but is more dps when you use your regular rotation that probabily will include only of falconer skill circling and aiming.
all more free dmg.
we know that the meat on fire is circling with dmg attribute and aiming on mergen c3 skills
:Q____
Start saving silver then, circling’s attribute cost 25.5 M to max and mergen is a rank 8 so it’s inherently expensive.
I will but i’m happy to have a char wich i can invest safe at last untill rank 11.
This give me the motivation for make alt char farm blessed farm more silver ecc ecc.
The reason why had problem in play long term in this game is don’t have objective now i have.
Also not have only to farm silver but tonz of shard for lvl 10 transcendence for rank 11 weapon^^ another objective.
i’ve around 2 year of time to do that. is reasonable.
Why do you talk about rank 11? You know that IMC planned its class concept with 80 classes in total? (80 / 4 [class branches] - 1 [for the starter class]) / 2 [because generally 2 new classes of each rank] = 9 [ranks] remainder 1 [hidden class, no new rank needed]. Because of Miko and Kannushi, we can speculate, that we could get at least one filler rank (rank 10) or both rank 9 and 10 will become filler ranks with hidden cls. Nevertheless 20 classes is the class count we have to calculate with and to manage them you do not need a rank 11. If you wanna plan the character then plan with 10 ranks, it’s more solid.
I didn’t know that 80 classes are equal to 10 ranks
So for a falconer c3 will be impossible get another c3 class after falcon…
And r8 class are the ultimate because c9 class will have 2 cicle only and c10 only 1 cicle
Thats quite meh
as a fellow rogue, dont depend too much on capture. It is indeed great but need a long preparation. Furthermore for WB with 100+m HP, i guarantee you will have hard time maintaining your double capture combo
Well how many ranks did you think they will have?
Anyways, rank 9 and 10 will be fine, they will likely be able to do as much, if not more, as the other classes with less circles. A class doesn’t need 3 circles to be good. For example, scout and falconer are 2 of the best 1 circle classes in the archer tree. You don’t have to invest 3 ranks for them to be good.
Yes just r8 class cross finger to dont get outperform by op r9/10 1/2 circle only.
Or we will start to see only build with 8 filler rank for utility and 1-2 ranks dmg stand alone (c9\10 classes)