Tree of Savior Forum

Hackassasin build [Theory-Crafted build for Hackapell]

So I made that build, thinking about PvP and GvG, is it good? I don’t really know how Hunter might work there, hell I don’t even know how to put the rest of the points, but the root is so good to let it pass. And tons of crits, can’t forget the critical damage.

Any advice?

Since hackapell is a mount class and you cant use hunter skills while mounted, i dont think they go together well.

Other than that, i dont really have any advice since i think hacka is in a wierd spot since it seems to go with rogue, but most of rogue skills cant be used while mounted.

Damn, forgot about that, noted. Thanks!

Np. I will share a build i was considering for pvp hackapell though.

Since hackapell skills are based off getting arrows stuck into the target for full effect i was thinking quarrel shooter would be good.

Archer>QS3>wugushi>rogue2>hackapell

This way you can quickly get the arrows in target with running shot, wugushi is only for the dot, you have backstab to use after cavalry charge.

If they ever let you use feint while mounted i think a build with ranger would be good for feint+barrage.

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Can you stack the arrows with skills? i thought it was only basic attacks

@Kvoex also i forgot to mention you cant use cloaking while mounted either so scout wouldnt be good.

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I dont think you can cloak while mounted btw.

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Then this build wont work lol.

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Aside from other suggestions made if you’re looking at a pvp build and you plan to take Archer2 then you should also have a nearly maxed Full Draw instead of just 4pts, it’s one of the best pvp skills in the entire archer tree.

Drop the 5pts of kneeling shot. Put 4 more pts in Full Draw and 1 pt into Heavy Shot. Heavy Shot’s knockback interrupts wizards casts.

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I like the other way around, 5/5 Heavy Shot and 4/10 Full Draw. But both works. I just prefer doing 5-6k crits on plate users with Heavy Shot over making them stuck for more time :x

Unless you’re in 2v2 dps isn’t very important for pvp. The meta for 5v5 is about successful CCs and counter-CCs. Full Draw eliminating two players for 15 seconds and being able to repeat that every time works solidly compared to shooting at a player who’s just going to run to their back line and heal.

Swordies shouldn’t be much problem in 5v5 anyway because they have to put themselves in a position where 5 opponents can attack them at once in order to do damage.

Over in 2v2 I’d agree with you. Damage is king there with the 1 shot kill builds and extremely fast killing builds being the most successful.

You can use skills to get arrow stacks that’s why most hackas get ranger 1 to get that out of the way with barrage.

I’ve seen charge -> barrage-> Hacka skills -> Charge -> Backstab.

If they need to run to heal tiles aftter that you can dismount with feint and use hunter’s retrieve.

They made it so you can command pets to not attack so they can more easily be mounted and dismounted when they aren’t using skills.

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kTOS is changing some rogue skills like backstab so it can be used while mounted.

Mount and unmount wont be too much of a problem, i saw an addon for mounting on add on manager that can help you with that, but hunter and a mounted rank doesnt really sit well

how about A>QS3>Rogue2/3(if 2 go falconer)>hackapell?

QSc3 route will be the safest cause we dont know if the arrows stack count will work with skills or not and scout wont work cause u cant cloak and mount

Since hackapell looks like a stack arrows and melee burst kinda class i think qs c3 might be a solid choice

We do know it.

/20chars

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