Tree of Savior Forum

Gungho with percentage values would be really good

hmm 15-20% at lvl 15 of gungho? no that’s too low for 15 skill points.

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so wut if we dont go peltasta you ain’t cool about losing your taunting meat shield eh?

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…rofl all u think about is not taking peltasta path and comparing the skill from other classes when OP’s just stating what’s in the table

Gungho 15
Physical Damage: +50
Physical Defense: -10
Duration: 135 seconds

Guardian 15
Physical Defense: +35
Physical Damage: -63
Duration: 135 seconds

and its not even made yet so calm down OP’s just guessing what IMC’s next move will be, well you know IMC hates swordsmen so it might not happen :airplane::airplane::airplane:

Swordie has too many multi hit skills, so, multiply for that and you will see 100% more damage. :wink:

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Hmm yea i forgot about that part but anyways 15-20% for 15 skill points really is too low maybe 20-30% would be much more reasonable

k bye Twentytwentytwenty

Btw im not crying , maybe you will if OP’s prediction becomes reality.

All you guys forgot that quickcast also makes everything cast faster, it’s like DoV but even better and no negative effects

“Oh no, the skill that was designed to be used for tanking can only be used for tanking now! My entire build has been destroyed!”

Someone said this for Guardian change so I wish IMC please remove or reduce quick cast attribute because the purpose or main point of this skill should be “Reduces the casting time of skills” not 50% damage boost with 100% uptime. Well Just kidding xD

Quick cast is a 125% DPS increase to spells with cast time (with no detrimental effect), not just 50%.

Running Shot is a 390% DPS increase without any skill increases and should be compared with Double Weapon Assault which is a DPS increase of about 15% or so. This should be all you need to know about how crappy swordsmen skills scale.

Archers have skills that do actual damage. Multi-shot the rank 1 archer skill does more damage than any rank 8 swordsman skill.

It would make perfect sense for swordsman buffs to be much, much, stronger.

It would even make more sense if swordsman skills also got buffed i think? lol

Dont forget these skills has no drawbacks unlike stupid DWA that requires you to stay in place by holding offhand and pressing mainhand attacks and dont forget the 2 sta/sec drain lol…

Ah… The bait skill of corsairs …DWA…Such a disappointment :disappointed:

Anyways we’ll soon have hackapalles sad its in archer tree :joy: